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Tinytanic: It sinks magnificently

Monday, April 23rd, 2012 7:05 pm

After hours and hours of hard, hard labor, we’re finally finished with Tinytanic 0.8! There are still some things we’re going to fix in the coming week, but we’re really proud of what we’ve created with the Abbey team!

Behold, the very sinkable Tinytanic!

You can play the game HERE, at our website, or if it’s to heavy you can download it HERE. Features consist of:

  • Throwing people of the Tinytanic
  • Bashing people of the Tinytanic
  • Shoot people of the Tinytanic
  • Make others do that to an unlucky target
  • Survive the unluckiest ship in the world
  • 80 unique characters who are dying to meet you
  • Many little secrets…hehe

We hope you enjoy the game, and do come by at our website to see how the polished game is going to look like! For all those jammers out there: Good job! We’ve seen some pretty cool stuff out there. We particularly loved the livestream concert given by FireFighter Scott!

Regards,

Abbey Games

Tinytanic: All aboard!

Sunday, April 22nd, 2012 12:39 pm

So here you can read about our concept, the Tinytanic. An ever decreasing amount of boat is available to keep you safe from the disasters that strike this unfortunate boat. So how are we faring? Well, this is how the game looks right now!

As you can see, our team of Abbey Games member clones plus the ever so present Valentijns, Jelles and Shaniqua Lakeeshas are fighting for our lives to survive on the Tinytanic. Obviously, we need more characters in the game. We want YOUR help for this! So how can you participate? Simple:

  1. Use our super awesome random character generator, and pick a seed of someone you like!
  2. Make up a name for your character!
  3. Make two remarks about his or her life, that he or she can say to the player. Try to keep it short! (like: “I love fishing with my granddaughter” or “My ambition is to make the biggest wooden cabin in the world” )
  4. Make one sentence he or she would say when he or she is dying (like:”The fishes will take revenge on me now!” or “I hope they have hardwood in heaven…”)
  5. Post it HERE at Abbey Games! (including the seed!)

There are 160 places available on our cruise, so we really need some inspiration!

-Abbey Games

Tinytanic: There ain’t enough boat for the two of us!

Saturday, April 21st, 2012 4:01 am

Our team  of Abbey Games entered the jam with a bit of a problem: We’re already making a tiny world game during working hours! So we needed another look on this “tiny world”. We came up with small scopes and small spaces, and inspired by the national geographic we came with THIS:

Man, the world of safety sure seems small in this situation. Our game would be Tinytanic, a story about an unfortunate boat, ever decreasing spaces, and way too much people trying to survive. And how do you make sure you survive? Well, by diminishing the amount of “rivals” that also want to claim a saving spot!

This is the art style of the ga… neh who am I kidding. So features of the game are:

  • Survive the tinytanic, the boat with ever decreasing size and luck!
  • Forge alliances with NPC’s to work together for your survival!
  • Throw, Push and Trick people to convince that “you’re surely the one who deserves that survival spot the most”.

 

While we’re making the game, we also have a request for the readers! We want to add 160 NPC’s, and they all need a character. Can you give us suggestions for NPC’s? We want:

  1. A name!
  2. Two remarks about his or her life, that he or she can say to the player. Try to keep it short! (like: “I love fishing with my granddaughter” or “My ambition is to make the biggest wooden cabin in the world” )
  3. One sentence he or she would say when he or she is dying (like:”The fishes will take revenge on my now!” or “I hope they have hardwood in heaven…”)

Any suggestions are welcome, and we’ll try to keep you up to date!

-Abbey Games

 

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