About LZAntal (twitter: @twitter.com/LZAntal)

I write Games and Apps for iPhone, iPad, and Mac. Also working with JavaScript, WebGL, Blender, Python, Django.
Creator of RaptorGL written in JavaScript using the Canvas and WebGL, and TrexGL on top MOAI to help newcomers to get into using this powerful SDK.

Read my blog about indie game and game library development iCodeRogue.
Follow me on Twitter @LZAntal.

Entries

 
Ludum Dare 26

LZAntal's Trophies

LZAntal's Archive

All the #LD26 games on one Mosaic

Posted by (twitter: @twitter.com/LZAntal)
Thursday, May 2nd, 2013 12:12 pm

Hi all,

Click here to view all the games included in one big mosaic. There is also many different sizes for your wallpaper needs and interactive webpages to view the games in the mosaic and click to play.

Thanks to @ExciteMike for sharing his code!!!

 

Finished just on time, Stick Man Run

Posted by (twitter: @twitter.com/LZAntal)
Sunday, April 28th, 2013 8:20 pm

It was an awesome weekend. Didn’t have the full 48 hours but I was able to finish my super minimalist game. Click here play it and vote please :))

stickgame-start-screen

 

Finally got something together!

Posted by (twitter: @twitter.com/LZAntal)
Sunday, December 16th, 2012 7:20 am

Wrote up a blogpost on my progress and with a couple of screenshots on my blog.
There is a bonus added into one of the screenshots, curious to see how many people will find it.:)

As always LD was awesome. I just wish I had more time, this time. Look forward to seeing all the submissions. Click here to read my post.

Here are the screenshots so I can earn my goat badge:))

ld48-nobg

And here is an other with the background and platform textures added.

ld48-withbg-goat

 

 

Game Level and Rapid Prototyping Demo

Posted by (twitter: @twitter.com/LZAntal)
Sunday, April 22nd, 2012 4:03 pm

This was the best thing I ever did!! It was fantastic to be part of LD and spending a whole weekend to build a game and evolve my game library RaptorGL.
You can read more on my game on my blog, and here is the video :)

LD 23 Game Level and Rapid Prototyping Demo on YouTube.

Check out the opening scene and Sound demo

Posted by (twitter: @twitter.com/LZAntal)
Saturday, April 21st, 2012 9:43 pm

What an accomplishment already!! So freakin cool.
Created a small demo video of the opening scene of my game and also a demo of ht enew RaptorGL sound module.

I posted the video on my blog, click here to watch the video ๐Ÿ˜€ย 

Created a game poster, Introducing the game character

Posted by (twitter: @twitter.com/LZAntal)
Saturday, April 21st, 2012 3:43 am

Finished all the bad guys, now onto the coding.
Created this poster to showcase them. Also posted more info on my blog, click to view.

I am having a blast participating in this game jam!! ๐Ÿ˜€

Checkout my game and concept art

Posted by (twitter: @twitter.com/LZAntal)
Friday, April 20th, 2012 11:30 pm

I just posted to my blog a write up of my Game and concept art.
Click here to take a look at it. Thanks

Time for some coke and meatball sandwich ๐Ÿ˜€

Here is the first game art from my game

Posted by (twitter: @twitter.com/LZAntal)
Friday, April 20th, 2012 10:18 pm

Game concept art is done, all its left are the bad guys. Very happy how it turned out ๐Ÿ˜€
Here is the first of many images, I have to post the gun first of course.

First time doing LD, hardly can wait

Posted by (twitter: @twitter.com/LZAntal)
Friday, April 20th, 2012 11:27 am

Hi all,

First time doing LD. I am very much looking forward to it. I will camp out at my office with sleeping bag and lots of coke and pizza ๐Ÿ˜€ Pictures to follow once it gets started.

I am going to use my game library RaptorGL as I wrote about it in my blogpostย . LD has been the best motivator to get things done. :)

Tools:
RaptorGL for game
– Inkscape for art and maybe photoshop
– iKaossilator for sound

Looking forward to it.
Have fun everyone good luck and have lots of fun

[cache: storing page]