About lunkhound

Entries

 
Ludum Dare 32

lunkhound's Trophies

lunkhound's Archive

Added a webGL build

Posted by
Tuesday, April 21st, 2015 3:10 pm

http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=52161

One odd thing I noticed with the Unity WebGL build is that the keyboard doesn’t work until you switch to fullscreen mode. ¬†Anyone else getting that?

I noticed some other oddities as well, like shooting with the CTRL key stops working when I hold down the up and left arrow keys. ¬†Strange…

My first game jam

Posted by
Friday, April 17th, 2015 6:53 pm

For tools I’ll be using mainly Unity 5 and Blender.

  • Krita
  • Gimp
  • Inkscape
  • Audacity

 

[cache: storing page]