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Get out ! Let’s play by a fan on youtube !

Posted by
Wednesday, August 28th, 2013 1:00 pm

Check the let’s play of our LD48 entry on youtube made by a fan !



And make sure to try and vote for it here:



We’re done! (pretty much)

Posted by
Sunday, August 25th, 2013 1:24 pm

The game is finished. We’re proud of what we managed to do for this LD.

I want to personally give credits to the rest of the team, they worked much harder than I could (having a 3-week baby takes time :P). I’m happy that I have contributed to the development of this game.

Feel free to try it! (Unity Web Version)

I’ll probably post some more later, our music artist (Deinonychus) is finishing a 10-track album (where each track last 10 seconds) so we’ll release it as soon as he’s done.

We have a game!

Posted by
Saturday, August 24th, 2013 5:55 pm

So today we finalized the core game, added a few textures and objects, a menu and credits page.

Why don’t you try it?

For the remaining time we’re going to continue the development by polishing the game a bit more.

First prototype!

Posted by
Saturday, August 24th, 2013 12:15 pm

This morning we got our first prototype built!

The music reveals the type of ‘feel’ we want to give to this game ­čśë

Try it yourself!


In 10 seconds, sleep time

Posted by
Friday, August 23rd, 2013 10:58 pm

We seem to be on the right track. We already have some game mechanics prototyped so the game is taking form slowly. I’ll share more details later on (pictures, etc).

Tomorrow we should work on giving our game a goal (the general idea is cool, but now we must ask ourselves ‘to what end?’), coding the main mechanics and produce some visual art.

Now everyone is back at their respective home, having some (well earned) rest.

10 seconds to midnight

Posted by
Friday, August 23rd, 2013 8:51 pm

This time we’re going to do this as a Jam, the team got bigger than our previous LD Jam(#25) as we are a 5-man team!

We got our idea pretty quickly this time, thanks to our own Music/Sound artist which was already producing sound samples to spark some inspiration.

Here’s a pic of our setup :


The members of the team are (with the our current pseudo ‘roles’):

JPCote – Prototyping, Programming, Art

PDesaulniers – Prototyping,┬áProgramming, Art

ElStevo – Tools setup (i.e. version control), programming

HellMaX – Blogging, programming

Deinonychus (not in pic) – Music/Sound art

More to come later…


Progress!! Almost there.

Posted by
Sunday, December 16th, 2012 11:03 am

We’re almost done! Most of our main scenes are now done, only the ‘persuasion’ mechanic to finish.



First post, a bit late, we know.

Posted by
Saturday, December 15th, 2012 2:09 pm

Hi Guys, nXor and I have found our idea (The Corrupt), we’re in the process of creating the different scenes that the game will utilise.

We’re using the following tools:

  • Unity (C#)
  • Gimp, Inkscape
  • sfxr

Here some screenies from yesterday’s setup…

IMG_1735 IMG_1738

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