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We’re in!

Posted by
Thursday, August 21st, 2014 3:52 am

This is our first ever Ludum Dare, and my first time with this specific game engine. ¬†But I’ve messed around with it, and doesn’t seem too bad to use…

Game Engine: libGDX (Java)

Art/graphics: GIMP and a tile map editor

Sounds: MilkyTracker and FL Studio

Hardware: Intel i5 Computer¬†with a lot of hard disk space… :)
Ducky Zero Keyboard (MX Brown superiority!) and some awful Dell mouse while my RAT gets fixed

DeskPhoto:
WP_20140821_11_28_19_Pro

Looking forward to playing everyone’s games!

I am in!

Posted by
Friday, August 23rd, 2013 7:26 am

This will be my first game jam. I am planning to use LWJGL for programming, and I will stream as much development as I can. As I’m from the UK, I won’t be able to join in straight away (the jam begins at 2 AM local time) but I will get on it as soon as I can. Here is my kit:

PC Rig

Intel i5 Ivy Bridge
Corsair Sport RAM
Windows 7 64-bit
IDE: Eclipse
Engine: OpenGL, LWJGL bindings
Audio: as3sfxr, Audacity and MilkyTracker
Graphics editing: GIMP
Straming software: Open Broadcaster Software

Feel free to join me at twitch.tv/sarcasmrules – good luck everyone, and have fun!

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