Ludum Dare 31
December 5th-8th, 2014

October Challenge 2014
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Ludum Dare 23
 
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Done!

Sunday, April 22nd, 2012 12:25 pm

Finished the game, it’s a lot better than the game I made last time. The secret? Less coding and more thinking. So, here it is: The Lair!

 

I’m already looking forward to Ludum Dare 24 in August!

1st day progress

Saturday, April 21st, 2012 2:14 pm

My progress so far:

 

I’ve been working mostly on the gameplay part, will add images and sounds tomorrow.

I’m in!

Friday, April 20th, 2012 8:56 am

I’m in!

This is the second time for me. This time I’ll try to make something more advanced, see my postmortem.

 

I will use nearly the same tools as last time:

Language: Java

Framework: Libgdx

IDE: Eclipse

Graphics: Gimp/Inkscape and Pinta

Bitmap fonts: Hiero

Sound: SFXR, Audacity and maybe iNudge for some kind of background music.

Timelapse: Chronolapse

 

This year I’ll also have some basecode (a short tutorial on how to make applets and runnable jars).

Alone postmortem

Friday, April 20th, 2012 8:43 am

 

Ludum Dare 22 was the first time I actually finished a game, I made a simple zombie-survival, platformer.

 

What went right?

  • Finished a game: I finished my first game ever.
  • Familiarity with language and framework: I knew how to use Java and Libgdx, so I didn’t have to look up a lot of things on the internet.
  • Audio: I recorded zombie sounds and edited them in Audacity.

 

What went wrong?

  • Menus: I spent too much time adding menus that didn’t really add anything to the game, I should have spend that time on the story and features instead.
  • Art: I should have made pixel art instead, it looks a lot better.
  • Unfamiliarity with IDE: Eclipse didn’t want to package my game into a jar file, lost quite some time trying to fix it.
  • Sidescrolling: I made a sidescroller without scrolling :P. I agree with the comments about my game, it was confusing.

 

Next time I’ll spend more time figuring out a story and adding features to the game. I’ll make pixel art and have written a tutorial for myself, so that I won’t get stuck trying to make a runnable jar. I’ll also make a timelapse video.

 

But the most important of all: I had fun. Even if I didn’t get very good ratings, I had a fun time making the game and I will participate in Ludum Dare 23 this weekend.

 

You can play my game here: http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8385

I made It!

Sunday, December 18th, 2011 11:54 am

I made it, i’ve finished a game in under 48 hours! It may be simple but this is my first game ever. I’ve had a very nice weekend and I look forward to the next Ludum Dare!

 

 http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8385

 

I’m in!

Friday, December 16th, 2011 9:23 am

I’m in!

 

I will use:

Language: Java

Framework: Libgdx

IDE: Eclipse

Graphics: Gimp, Inkscape, Hiero

Sound: SFXR, Audacity

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