About lightsoda (twitter: @lightsoda)

Entries

 
Ludum Dare 36
 
Ludum Dare 35
 
Ludum Dare 34
 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26

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Probably in

Posted by (twitter: @lightsoda)
Friday, December 9th, 2016 9:31 am

I’ll try and make another entry for this LD, I probably wont spend as much time on it as I usually do though.

Tools: HaxeFlixel, sunvox, sfxr, pyxel, maybe fl studio and photoshop

Entry submitted

Posted by (twitter: @lightsoda)
Sunday, August 28th, 2016 8:00 am

My entry for LD36 has been submitted. Play it here.

screenshot (2)

 

“Done”

Posted by (twitter: @lightsoda)
Sunday, April 17th, 2016 3:53 pm

lycan_screen00

lycan_screen01

Have to work tomorrow, so I’ma call it done for now.

Play my entry here: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=19698

Main theme of the game:

Yes I’m in

Posted by (twitter: @lightsoda)
Wednesday, April 13th, 2016 5:35 am

In again, I’ll use HaxeFlixel, Photoshop and FL Studio for sure. Maybe other tools like Spriter.

Last LD I bailed out during voting, and I’m sorry for that. I promise not to do that again.

I’m in!

Posted by (twitter: @lightsoda)
Friday, December 11th, 2015 1:47 pm

I’ll use Game Maker this time, and Adobe CC.

In for LD33

Posted by (twitter: @lightsoda)
Monday, August 3rd, 2015 7:02 am

I’m in for LD33.

I’ll use GameMaker, Unity or HaxePunk, depending on what I what I want to make after the theme announcement.

For content I may make use of FL Studio, sfxr, asesprite and Adobe CC.

I’m ready

Posted by (twitter: @lightsoda)
Monday, April 13th, 2015 4:33 am

Looking forward to a weekend of LD again.

I think I might go back to my LD roots of using Haxe for this one.

Graphics will most likely be made with Photoshop CC and Paint.Net. Music depends on how the game turns out, but either FL Studio, Musagi or Sunvox. Sounds, I guess Sfxr, I tried recording my own sounds last time, but some didn’t think it fit the game well enough.

Best of luck, and remember to get some sleep during the competition 😉

“Finished”

Posted by (twitter: @lightsoda)
Sunday, December 7th, 2014 5:14 pm

I’ve uploaded my entry, Snowman Calamity.

sc_screen_01

Some progress for day 1

Posted by (twitter: @lightsoda)
Saturday, December 6th, 2014 11:07 am

Some progress on my silly game, might take a break and get back to it tomorrow.

I’m in for LD31

Posted by (twitter: @lightsoda)
Friday, November 21st, 2014 8:21 am

This time I might try Construct 2, we’ll see.

Other tools will be Adobe CC and FL Studio. And this time I really want to make sounds by smacking things together and recording it with my phone, but as per usual the fallback is sfxr.

Spejsbryggan

Posted by (twitter: @lightsoda)
Sunday, August 24th, 2014 12:45 pm

My compo entry is “finished”.

Play it here.

sb-ld30-01

sb-ld30-02

I’m in

Posted by (twitter: @lightsoda)
Friday, August 22nd, 2014 1:25 pm

Almost time! Of course I’m in!

I’ll use OpenFL, Photoshop, and I haven’t decided on sound software yet.

Let’s do this!

Video and music for my entry

Posted by (twitter: @lightsoda)
Tuesday, April 29th, 2014 8:53 am

A video playthrough of my entry:

And here’s the two music loops I made for it:

You can play, rate and comment the entry here.

Now back to playing some more games! :)

My compo entry is up!

Posted by (twitter: @lightsoda)
Sunday, April 27th, 2014 1:20 pm

Fourth time in a row for me

Posted by (twitter: @lightsoda)
Thursday, April 17th, 2014 6:23 am

Of course I’m in. I’ll take part in the compo.

Depending on the theme I’ll probably use unity or flashpunk.

Other tools for me will most likely be FL studio, Photoshop and sfxr.

Best of luck to everyone! Remember to have fun 😉

One man, one shot

Posted by (twitter: @lightsoda)
Sunday, December 15th, 2013 3:00 pm

I’ve submitted my entry, One man, one shot

LD28_03

Try it here, if you feel like it

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