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on August 29, 2013

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Ludum Dare: 10 “Firsts”

Posted by
Sunday, August 25th, 2013 6:23 pm

As a developer just starting out so much of this competition was new to me, so despite the theme being 10 seconds I’m going to list 10 “firsts” for me as a game developer and go on to say what I learned.

  1.  My first Ludum Dare
  2. My first game  jam
  3. My first Tower Defence game
  4. My first ever game on a strict time limit
  5. My first attempt at making game art
  6. My first attempt at making music
  7. My first laptop crash
  8. My first full day long dev session
  9. My first…… time that I ran out of things on list
  10. My first Smartie cookie (seriously!)

 

So what did I learn?

An awful lot actually.

  • To start with, make a folder to store all your assets before you start lest you have a desktop which looks like this

SS

  • I suck at art/sound
  • To really appreciate sound/art guys and gals
  • Consistently backup
  • Constantly play and check for bugs, if you leave it too long then you may not know the source of a problem
  • Save enough time for fixing bugs
  • Game jams and Ludum Dare are awesome! As are Smartie Cookies

 

So yeah, this was pretty fun. Please if you get a minute check the game out, I’d be really grateful let me know what you think by voting or commenting or reaching out on Twitter (I’m @LevelUpJordan), the game can be found here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26920

 

 

Also please take a look at Dan Pearce(GameDesignDan) and Tim Rurkowski’s game “10 Second Ninja”, it’s been in development since long before this Ludum Dare and is definitely worth a look. Go to http://10secondninja.com/ to get all the info on that.

 

Anyway with that I’m off to bed. Night!

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