About leafo (twitter: @moonscript)


Ludum Dare 32
Ludum Dare 31
Ludum Dare 30
Ludum Dare 29
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22

leafo's Trophies

leafo's Archive

Welcome to Punk City Mall

Posted by (twitter: @moonscript)
Sunday, August 25th, 2013 8:51 am


Posted by (twitter: @moonscript)
Sunday, August 25th, 2013 12:51 am

Feed My Boyfriend

Posted by (twitter: @moonscript)
Saturday, August 24th, 2013 5:40 pm

Finally started making graphics, almost half way done with the comp. Let’s do this!

Free hosting for your Ludum Dare games, itch.io

Posted by (twitter: @moonscript)
Wednesday, August 21st, 2013 3:00 pm

Hey everyone, I launched a site called itch.io for indie games about 6 months ago and I’m looking to have your game be part of it!


itch.io gives you a platform for creating a customized webpage page for your game along with free host for downloads. When I last wrote about it only supported downloadable games but I’ve enhanced it to work with flash/java/unity games as well! (HTML5 coming soon!)

In my opinion the coolest part of the site is that it lets you set a minimum price on downloads for your games. For example, you could set a minimum price of 0,  people would be able to download your game for free, but if there’s someone nice who really likes your game they could throw some money your way. I think it’s really empowering considering most of us probably create games to give out for free but never really give players the option to pass some money back up to the developer.

I’ve been really enhancing the site over the past few months, one of the latest features I’ve added is the ability to set minimum prices on individual files. So you could offer your game for one amount, but encourage people to give a little more to get extras like a soundtrack, more levels or maybe even other games you’ve created. I’ve got a lot more features planned that are coming up soon after this Ludum Dare.

Anyway, enough blabbing, check out some of the games on the site: http://itch.io/browse

And here’s the FAQ if you want more information: http://itch.io/about/faq


Games Browser Updated

Posted by (twitter: @moonscript)
Saturday, May 11th, 2013 11:35 pm

Hello, I updated the games browser, you can now filter by platforms and frameworks used. If you’re still searching for games to play and rate then try it out! If you have any ideas for more filters tell me and I’ll add them if it’s not too difficult. Also the whole project is open source, you can find it on GitHub: https://github.com/leafo/ludum-dare-browser

Ludum Dare Games Browser

Click to view!

Ludum Dare 26 Games Browser!!

Posted by (twitter: @moonscript)
Tuesday, May 7th, 2013 10:02 am

Hello everyone! I want to apologize for not rating more games. I’ll get on that shortly, but in the meantime I made something really cool to browse all the games from the last Ludum Dare, it’s (very descriptively) called the Ludum Dare 26 Games Browser. Check it out!

If you hover over the game you can get access to the game page, the author, how many votes they have and their coolness. Also you can click the download icon on the top left to get a list of all the game’s downloads. If you have any feature ideas tell me.


Click to view it



Posted by (twitter: @moonscript)
Monday, April 29th, 2013 1:22 pm





You’re stuck on a runaway moon buggy speeding across planet Moondar. Enemies attack from above while obstacles come from ahead. It’s your job to stay alive by steering the moon buggy out of harm as you destroy the alien invaders! It’s got cool dual mode gameplay, awesome soundtrack, and sweet minimalist graphics (lol).

Click here to play and rate Moondar!

Moondar Title Screen

Posted by (twitter: @moonscript)
Sunday, April 28th, 2013 9:11 am

I’ve come up with a name for my game, it’s called Moondar. Here’s the title screen I laboriously painted before going to bed last night. Now I just need to try to finish the game.


Click to zoom in.


Here’s a screenshot

Posted by (twitter: @moonscript)
Saturday, April 27th, 2013 6:09 pm

This is what my game looks like right now.

Host (and sell) your Ludum Dare games with itch.io!

Posted by (twitter: @moonscript)
Monday, April 15th, 2013 8:34 pm

Hello everyone! I made a cool site since last LD that you might find interesting. One of the things I’ve tried to do after every Ludum Dare game is make a little page for my game with screenshots and downloads that I can share. I thought that it would be cool if there was a site that let do something like this quickly. So Bam! I created …

itch.io – indie game hosting

It’s a site for developers to host their indie games. You can quickly design a dedicated page for you games(s). There are no banners or links to anything other than your game except a tiny link back to itch.io on the very bottom. The site hosts all your images and game files. You can customize the layout of the page with videos, images, colors and fonts. It even has analytics for downloads and views. It’s free to use, so check it out! Here’s a sample game page for my last Ludum Dare game: http://leafo.itch.io/x-moon

While making it I thought to myself about how there are probably a lot of cool indie games out there that the developer has sitting around for download. I thought it would be neat to apply a pay-what-you-want pricing model to these games so that if someone really likes the game they could give back to the developer. Thus, I added payments support to itch.io! itch.io lets you set a minimum price on your game (which can be 0 to also allow free downloads). It supports both PayPal (with a bunch of currencies) and Amazon Payments (USD only). All you need to do is link your account and you can start selling.

If you don’t want anything to do with money it’s still free to host your game. Feel free to use it for your next Ludum Dare game. I host the files on Google Cloud Storage, giving you a speedy and reliable download.

I’d really appreciate it if you checked it out. I spent a lot of time making it and I’m still adding features so give me your feedback. Thanks!

X-Moon Timelapse

Posted by (twitter: @moonscript)
Sunday, January 6th, 2013 12:25 am

Watch me make my game!

This time around I record my face the whole time, but I did it really stupidly. I actually had a camera program open for the 48 hours, meaning I could watch my face. It actually turned out to be quite distracting, and it took up quite a bit of the screen. Next time I’ll prepare something a bit less annoying, but I’m glad I did it because it definitely makes the video a lot more interesting.

If you haven’t played yet….

Click Here To Play And Rate X-Moon 

Play X-Moon





Posted by (twitter: @moonscript)
Monday, December 17th, 2012 12:16 am



HELLO EVERYONE. The moment you have been waiting for is finally here. X-Moon is eager for you to play and rate it! It’s a fast paced tank omni-directional shooter with infinite levels, 4 enemy types and a sweet soundtrack. Destroy all the colonists on a remote planet, then blow it up after stealing their energy.

Click Here To Play And Rate X-Moon 


X-Moon Title Screen

Posted by (twitter: @moonscript)
Sunday, December 16th, 2012 10:45 am

Say hello to my title screen. Also, I’m in. Haven’t posted that yet ;P.

ExoSlime Timelapse

Posted by (twitter: @moonscript)
Friday, September 7th, 2012 11:24 am

Hello everyone, I’ve uploaded a timelapse a bit ago for the development of my game ExoSlime. If you haven’t played it yet, you should! Here’s a preview of what to expect:

Click here to play and rate if you haven’t already!

And here’s the timelapse:


Posted by (twitter: @moonscript)
Wednesday, August 29th, 2012 11:00 pm

HELLO EVERYONE. I finished my game for the jam, but never posted here. So I’m here to deliver a public service announcement, you should play my game (and rate it)!


Play and Rate ExoSlime


There were a couple performance issues at first, but I’ve fixed them. If you tried to play before and it didn’t work, please try again.


Title Done: Exo Slime

Posted by (twitter: @moonscript)
Monday, August 27th, 2012 11:16 am

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