Ludum Dare 32
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An Unconventional Weapon

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About Lawrence Esswood

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Can’t keep a good programmer down

Saturday, August 25th, 2012 7:50 am

Attending a party, taking antibiotics and I have not really slept for a day. The perfect time to sneak into a back room to work on my ludum dare…

Core mechnics nearly finished, so I’m going to touch up the UI and then give the player some AI to play against. A screeny of my attempt at art.

Let Germ Warfare commence

Friday, August 24th, 2012 11:37 pm

Im currently battling through a lovely case of tonsillitis – So I felt it fitting to base the game on the evolution of bacteria, viruses and anti bodies.

 

Hopefully I will get a unique playstyle for each. Or that I will just finish something playable.

Finished

Sunday, April 22nd, 2012 2:42 pm

My Planet Sim is finished – mostly because I have lost the willpower to add any more polish. I hope you all enjoy it.

Weakness

Saturday, April 21st, 2012 1:30 pm

I took an hours sleep after going for 16 hours straight. I dreamed in AS3. Now I’m back – what was I doing again?

Yay for physics!

Saturday, April 21st, 2012 9:34 am

I have a lovely solar system sand box, with real gravity, heating from other bodies and other nerdy things (including a double sun orbit).

Now to foster life!

Physics is hard

Friday, April 20th, 2012 9:55 pm

I hoped just by sticking in gravity, planets would orbit a sun. Apparently I stand corrected.

I may have to cheat a bit…

Woke on – ready to go

Friday, April 20th, 2012 8:13 pm

Woke up at 4 oclock in the morning to start – this will kill me. Got my idea already! Lets just say I like the feeling of playing god.

Im in too!

Sunday, April 15th, 2012 12:08 pm

Just thought I’d throw it out there. Never entered before but I did some flash games back in the day and this looks like fun – who needs sleep? I’ll be using (and quickly relearning)

Flash CS4

Fireworks 8 (Who needs up to date software?)

Darkwave Studio

sfxr (Because everyone else was it it looks pretty cool!)

Hope to make something good!

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