Ludum Dare 26
Ludum Dare 19
I am a game designer at Blitz Games Studios, working for the Blitz 1UP programme, doing our best to help the indie gaming scene (www.blitz1up.com). Also trying to make my own indie games in my spare time (just for fun).
I haven’t taken part in a game Jam yet but hope to this December (life permitting) =)
The "Giving Lots of Awards" Meta-Award
Awarded by Henry McLaughlin
on December 17, 2010
I have no idea how much time I’ll get for this but I’ll try to get something done… Potato
This year I took part in Global Game Jam 2011 at Birmingham University hosted by IndieCity.
This is my game: http://www.thefunkvan.com/
For a while now I’ve wanted to experiment with narrative game design. Using the world to tell a story and breaking the 4th wall. Also speed modelling and texturing. I pretty much got to do it all with this project and am really happy with the results.
Created using Unity 3D, Blender 3d and photoshop…2D ;P
I’m a big fan of the analytics so I thought I’d share a few. I also wanted to share this clever comment from a guy named Mario… and a princess named peach…
Up until LD19 I never really used my site. As such, I had no views. What that means is that every view since the start of LD19 has come through this website from my LD entry. If you head over to http://www.thefunkvan.com/ now this is what you will see:
And if you dig into google analytics this is what you will see:
Happy new year everybody =)
I’ve managed to plow through and rate 40 games most of them today. I’ve got a headache of gaming joy now =)
…Time to stop for a bit I think. Atleast until after I have some edibles ;P
Timelapse complete: The making of …You Are A Duck!
I failed in my attempt to embed the video in this post – any help is appreciated =)
…You Are A Duck!
Available on the following formats:
Discover the world as a duck on roller blades… Collect coins. Dodge baddies. Escape with your pants on if you dare!
Spent half of today just doing work which I then threw away =P
Wife says it’s time to stop so it looks like the game is as done as it’s going to get.
I don’t have a Mac. So, if you want to test it for me please do. I would appreciate it =)
Getting close and I wanted to make sure my pipeline was working. So, I spent an hour throwing this little “game” together. Feel free to have a play. I want to be fully prepared so I can just focus on making my LD19 entry =D
(I now know I suck at scripting in Unity – more practice needed)
Play “Nudge” on “www.TheFunkVan.com“
It seems that all is working fine but if you have any problems please let me know.
I should probably throw in some google analytics code to track visits and bounces (etc) but for now can you just leave a comment if it breaks with some details on your system and browser.
Update: Analytics now added. If something doesn’t work please still let me know. Thanks again =D
updates, I’m all set up =D
Software now installed on a new windows profile:
- Gimp (at least until I find my Photoshop disk) Photoshop
- Sculptris (no plans on using this really but figured I might as well)
Still to install:
- Time Lapse video capture stuff
- Photoshop (if I can find it)
- Dr.Peter audio thingy (just in case I get some spare time)
Currently wishing i had a better computer but happy none-the-less
Sooo, I’m now thinking my entry for LD19 will be 3D. I spent some time yesterday watching tutorials on blender 2.5 and wow they’ve made some great improvements on the interface since the last time I used it. It still seems far from perfect but I have to applaud their efforts. I’m looking forward to having a play. It’s great to see that the 3D view is finally the default =)
I need to spend some time with that and run through the Unity tutorials again before the date so I’m not feeling too rusty. With work and all it will be a tight fit but I’m looking forward to the challenge =)
I’m also looking forward to voting on themes this Sunday! My current favourites are Architecture and Loneliness or any other theme that gives me an excuse to just build a level and not worry too much about the game mechanics ;P
If we end up doing something like procedural I’ll have to fall back to Game Maker since I would have no idea how to do that sort of thing in Unity. Maybe for LD20 ;P
As it’s Friday I hope you all have a nice weekend!
Update: Another couple tutorial videos in and I am now completely sold on Blender 2.5 – huge improvements. I am so pleased =D