EDIT: I made an R2 with the hours remaining in the Jam.
EDIT 2: Here is the timelapse!
Achievement get! Completed first Ludum Dare.
Prisma is a color channel-based puzzler.
I didn’t get as many levels in as I wanted to, but I’m fairly happy with it. I had plans for a lot of different triggers, but didn’t have enough time to put them in (probably a good thing, considering the theme is minimalism). This is my first experience with LÖVE, and my first huge anything written in Lua, so I had a few things to shove in my brain.
I also apparently missed the submission deadline for the Compo. I did not realize that was so strict. Anyhow, here’s the entry itself. I worked on it for roughly 34 hours.
For Windows, just extract and run
prisma_r1.exe. Hopefully the world doesn’t blow up.
You will need LÖVE 8.0 on Linux, though it might also work with 9.0 — I haven’t tried. Run
love prisma_r1.love, and it should just magically work.
No Mac build yet, sorry! It should be easy to run the .love if you have a LÖVE 8.0 build. Stay tuned.
EDIT: Check out the entry page for links (linked at the top of this post). R1 has a bad README for you Windows users out there, so if you actually want to read it, it’s fixed this time for sure, probably, I hope. Windows needs to get with the times and adopt UTF-8.
- Move: arrow keys
- Action: space
I streamed & timelapsed the whole she-bang. Videos from the stream can be found here. I’ll have the timelapse up on YouTube soon.
If you find something horribly wrong (excluding the “boss level”), yell at my Twitter: @komiga.
Now I am going to sleep for weeks.