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I’m in

Posted by
Monday, April 13th, 2015 7:52 am


I’ll be usingĀ Drystal, my game engine. It will be my first time using the livecoding feature, it should be fun!
I would also like to use my animation library, but we’ll see…

Happy LudumDare everyone!

I’m in!

Posted by
Friday, August 22nd, 2014 2:21 am

Third participation!

I’ll be using Drystal, a lua game engine I made for Ludum Dare. I hope it will be stable enough!

Softwares I might use: GIMP/mtpaint, Bfxr/blipsec/an online music generator and Vim, of course!

Have fun everyone!

I’m in too

Posted by
Monday, August 19th, 2013 2:35 am

Second participation (my first one was LD24) for me.

I’ll be using my game engine, Drystal.
I made it for ludumdares, to quickly develop games and push them in a webpage so it’s easier for people to test it.

Langage: Lua, maybe a C++ extension if I need
Graphics: mtpaint (or nothing if it’s a game without texture)
Sound: bfxr (or any of its clone)
Editor: Vim

For this one, I will try to stream my desktop as much as possible.

I’ve developped Drystal because last time I used pygame and lots of people weren’t able to run it.
Drystal can be compiled to Javascript thanks to emscripten. It uses WebGL to run at decent framerate. Testers only need a recent browser to try the games.

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