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Update!

Posted by
Sunday, December 7th, 2014 8:20 am

I have made some more progress 😉

Enemies now shoot fireballs, blue speed boosts, magnets allowing you to attract coins!

As I wont be able to work more than ~6h tomorrow Ive been trying to finish up and I will soon begin working on the bugfixing, ui, sfx, music, main menu(play, options, credits, exit) and if time allows me I might add some more traps.Check other post for more info.

Newest screen:

Progress!

Posted by
Saturday, December 6th, 2014 8:45 pm

Well I started a bit late due to being extremly busy earlier but now I’ve done some progress.

The main idea of the game was being a pacman inspired game where you had to collect all the ‘coins’ in order to win with some more action like elements.

i.e. you have enemies(red cubes) which ‘guard’ the coins and you(yellow cube) have to defeat them using different traps which are bought with coins.

Currently added traps are:

  • Slowdown (Z)
  • Spikes (X)

I’m planning on adding something like building blocks so you can build blockades also I am prob going to add some speed boost points.

And as much stuff I can add properly before time’s up 😉

A screen of the current version:
Current version, still a lot to be done after a few hours of work:)

 

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