About Kalabasa (twitter: @Kalabasa3)

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Ludum Dare 29
 
Ludum Dare 24
 
MiniLD #34
 
Ludum Dare 23
 
Ludum Dare 23 Warmup

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Kalabasa's Archive

Use the Web link for Web games!

Posted by (twitter: @Kalabasa3)
Thursday, May 1st, 2014 4:06 am

Web means the game can be played through the web browser. It’s annoying when I click  on the Web link, I get a download page (I was expecting a web game). So please label your links appropriately.

Here are some cases:

http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=34696

http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=33937

It’s also nice if you include the tech you used for the web game. Ex: Web(Flash), Web(Unity), Web(WebGL) so those without required plugins won’t waste time staring at a blank page wondering if the game is loading.

DONE!!!111

Posted by (twitter: @Kalabasa3)
Sunday, April 27th, 2014 10:42 am

ezgif-save (1)

I’m done (not really, but done). There’s definitely space for improvement, but I’m tired and I got work tomorrow morning and it’s 2 AM here.

It’s a tactics board game where you can flip the tiles.

Not really an original idea. Idea from:
Three Hundred Mechanics: #041 – Flipside

So here it is! It’s really just a prototype.
Flip Tactics

ps How do I edit my game page? It needs improvement!
and what software do you use for making screen Gifs with *real* colors?

starting again D:

Posted by (twitter: @Kalabasa3)
Sunday, April 27th, 2014 2:58 am

because the other idea was not good/too hard to implement

ezgif-save

Gblahwsersfghz

Posted by (twitter: @Kalabasa3)
Saturday, April 26th, 2014 3:53 am

GIFrecord_2014-04-26_185004

 

Testing the 3D graphics thing.

 

 

 

I’m inside!

Posted by (twitter: @Kalabasa3)
Tuesday, April 22nd, 2014 8:02 am

My last LD was LD 23 or 24 I think. because of school. (How do I see my previous entries?) I think I lost the enthusiasm in making games. I had a lot of nice game ideas a long time ago. I wasn’t able to implement them and I think that was the reason I got discouraged in game-making. Now, I’m more experienced so…

It has been a long time since I made a game.

I want to revive that. (Hopefully. Last LD I was unprepared)

Platform: Haxe/Flash!
Engine: TBA! (or not)
Music: LMMS (Linux MultiMedia Studio)!
Sound: idk!
Graphics: GIMP!
Environment: Sublime Text or MonoDevelop on Crunchbang! with Git!
Timelapse with gLapse!

*

Report

Posted by (twitter: @Kalabasa3)
Saturday, April 21st, 2012 12:13 pm

I got this done in about 3 hours of work. Not much.

Generic platformer

I’m so late.

Posted by (twitter: @Kalabasa3)
Saturday, April 21st, 2012 9:56 am
Idea

Idea

Finally! An idea has arrived! Mr. Shrinker can shrink anything he touches! Enemies, balls, boxes, the world, or even himself! This is (hopefully) going to be a 2D platformer in Flash.

 

But my computer still hasn’t recovered from its breakdown. (Whole systems hangs after about 2 hours or 5 seconds)

Slow internet connection prevents me from downloading Flex SDK as well, which means I’m going to code “theoretically”.

D:

So I have at most 18 hours left to finish this.  HA!

I’m out!

Posted by (twitter: @Kalabasa3)
Friday, April 20th, 2012 10:39 am

Computer died. dX

in

Posted by (twitter: @Kalabasa3)
Wednesday, April 18th, 2012 12:50 am

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