About blackcode (twitter: @kacperski1)

A famous indie dev group from Poland. Well, not right now, but we're gonna be famous one day!
Check out our games at www.blackco.de :)


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It's A Mystery Award
Awarded by GrooveMan
on May 13, 2014

blackcode's Archive

Some more progress

Posted by (twitter: @kacperski1)
Saturday, December 14th, 2013 5:43 pm

ld28_newscrYes, we’ve added choice system so you can decide what do you want to do. It’s almost 2 AM where I am, so I’m going to go to bed right now, good night everyone! :)

Making some progress…

Posted by (twitter: @kacperski1)
Saturday, December 14th, 2013 12:00 pm


A screenshot of current progress. The game is not named yet (but MacronCPP suggests to name it “Nijak”). I’m afraid that we won’t be able to finish it, but we’ll try! :)

Guess who is in?

Posted by (twitter: @kacperski1)
Sunday, December 8th, 2013 5:08 am

awesome logo here

Yes, you were right – BlackCode Studio, the creators of The Unbelievable Adventures of Kamil the Cat and Kamil the Cat’s Unbelievable Party, also winners of 54 Oscars* and 23 Pie-eating contests*. This time we want to make something other than Kamil the Cat game again 😀

Who exactly is in?

  • Kacper “kacperski1” Herchel – programming, graphics, sounds
  • Maciej “MacronCPP” Ziółkowski – programming, some graphics

Probably also

  • Grzegorz “zabujca405” Bąkowski – music (haven’t you heard the awesome one-string guitar in Kamil the Cat!?)
  • Arkadiusz “Victorion999” Victor – sounds
  • Weronika “Orisagi” Grabowska – graphics, but not crappy ones like mine or MacronCPP’s 😛

And what will we be using?

  • C++ with SFML 2.1 (yes, we finally updated our 2.0 RC version :P),
  • CodeBlocks as the IDE,
  • Adobe Photoshop for pixel-arts, Inkscape for vectors and PaintTool SAI for hand-drawn ones,
  • FL Studio, SFXR and Audacity for sounds,
  • Skype to be able to talk to each other,
  • XSplit Broadcaster, maybe I’ll be streaming :v
  • Chronolapse to make a timelapse video later

*ok, that may not be true ._.

Uploaded the timelapse of creating The Unbelievable Adventures of Kamil the Cat!


Whaat? 3 let’s plays!?

Posted by (twitter: @kacperski1)
Thursday, August 29th, 2013 7:51 am

Woah. I found 3 let’s plays of our game on YouTube.

Awesome :3 Thank you guys!

The Unbelievable Adventures of Kamil the Cat submitted!

Posted by (twitter: @kacperski1)
Monday, August 26th, 2013 5:03 pm



Yeah, we’ve finally submitted our game. As always I think we could have done it 5x better ^^

We had a lot of fun creating this and I’m proud to finally publish it :)

Time for some credits!:

  • Kacper “kacperski1” Herchel – Coding, Graphics & Sounds
  • Maciej “MacronCPP” Ziółkowski – Coding & Graphics
  • Grzegorz “zabujca405” Bąkowski – Music
  • Arkadiusz “Victorion9” Victor – Sounds
  • Łukasz “Pecia” Pecia – Nothing really

Ooh, and the download link! Here it is – http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=17819

Things that went good:

  • We finished it somehow!
  • We had fun!
  • We learnt a lot!

And things that went not-so-good:

  • We didn’t make as long as we wanted to!
  • We were distracting ourselves from work too often!

That’s all I think. Happy Ludum Dare guys!

(oh, and grab that link once again – http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=17819 )



Exactly what we feel right now ._.

Posted by (twitter: @kacperski1)
Monday, August 26th, 2013 9:58 am


We are currently at the yellow/green part ._.

Some info and a screenshot!

Posted by (twitter: @kacperski1)
Saturday, August 24th, 2013 2:09 am

I just want to share with you what have we done until now.

Basically our game is sort of a “minigame pack” where you have to do things before the time runs out. Graphics are static (like the whole level is made of screenshots). We’ve written a small command handling engine, which we can use to create levels the easiest possible way:

changebackground 1_06.png end

flash 25 255 255 255 end

wait 500 end

changebackground 2_02.png end

waitkeyboard w end

flash 6 255 255 255 end


Also, here’s a screenshot :3



BlackCode Studio is in!

Posted by (twitter: @kacperski1)
Sunday, August 18th, 2013 10:08 am

awesome logo here

Yup, BlackCode is in! It’s our 3rd time participating in compo 😉 This time we’re going to do some more planning than before (last time we were thinking about an idea for only about 15 minutes).

Tools we’re going to use:

  • IDE – CodeBlocks
  • Language – C++ with SFML 2.0
  • Engine – if theme will fit, we’ll use our own engine – Warp
  • Graphics – Photoshop
  • Music – FL Studio
  • Sounds – SFXR, Audacity
  • Communication – Skype
  • Food – TOASTS! (btw, need to buy more ketchup ’cause I don’t have any :v)

We’re also going to make a timelapse of everything 😉

Good luck!


Boxley – even more progress!

Posted by (twitter: @kacperski1)
Saturday, April 27th, 2013 2:10 pm



We aren’t really close to release yet, but:

  • Collisions are fixed,
  • Coins added,
  • Animation engine nearly working,
  • Started working on enemies,

Also, I’ve made this logo which you can see above ^^


More progress!

Posted by (twitter: @kacperski1)
Saturday, April 27th, 2013 1:04 am


6 hours after the theme was shown, we’ve created:

  • Most of the physics engine,
  • Map editor (actually it’s a modified editor from our other game)
  • Most graphics c:

I can’t tell you what will it be about, because we haven’t yet finished writing plot, but there will be enemies, boxes and awesomeness. We’ll have to think about a name for it. The protagonist’s name will probably be Boxley (thanks to CosmicCatStudio for the idea!).

Now, after 6 hours of programming, it’s time for a break 😉


Our awesome hero :D

Posted by (twitter: @kacperski1)
Friday, April 26th, 2013 7:59 pm

Just made graphic of the hero in our game.

He is currently unnamed, any ideas?



BlackCode Studio is in… again!

Posted by (twitter: @kacperski1)
Friday, April 26th, 2013 12:37 pm

Yup, we’re in 😉

awesome logo


THE TEAM (and software!):

Programming – kacperski1, MacronCPP 

  • C++,
  • SFML 2.0,
  • CodeBlocks
  •  no engine, we’re going from scratch! 😀

Graphics – everyone, including Umberto and Victorion 

  • Adobe Photoshop,
  • GIMP

Sounds everyone! also probably zabujca405! 

  • Audacity,
  • SFXR
  • FL Studio


Good luck everyone!

Superhero Defeated! is completed!

Posted by (twitter: @kacperski1)
Monday, December 17th, 2012 3:05 pm

Yes, our game is finished! There are a lot of things we’d like to add, but 72hrs is waaay to short amount of time :)

Anyway, you can download our beautiful creation here:


Yup, that's it!

Yup, that’s it!

Have fun!

Enough for today :P

Posted by (twitter: @kacperski1)
Sunday, December 16th, 2012 2:36 pm

Okay, that’s enough for today :)
There are only few things to do tommorow so we’ll probably finish the game :)

Superhero Defeated! – more progress!

Posted by (twitter: @kacperski1)
Sunday, December 16th, 2012 1:37 pm

Yup, I’ve just finished adding background with parallax scrolling made by my friend and added some simple SFXR sounds (music will be added tommorow). There are now more buildings in the background (they are different from each other).


  • Winning and losing the game
  • Menu
  • “Animal Hunter” game mode (if I’ll have time :P)
  • More obstacles
  • Powerups
  • More superheroes to defeat (I don’t know if I’ll be able to do something creative here, but we’ll see :))


yes it is

Parallax scrolling!

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