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Post Compo Version

Posted by
Monday, September 3rd, 2012 9:57 pm

I thought this game was actually pretty cool, so I have continued working on it in bits and pieces

http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=5405

I’m not sure what on earth made me think I could get all of this done in 48hrs

I did however come up with an ‘engine’ that will help me revitalize all the previous LD entries. So in effect I will eventually get 3 games for the code of 1 !!

progress report, 1st time trying LD

Posted by
Sunday, August 21st, 2011 9:15 am

progress, ive spent 75% of the time making art :(

note for next time, learn hotkeys for flash and buy a tablet for drawing

 

First timer here

Posted by
Friday, August 19th, 2011 6:27 pm

I assume this is the blog you guys are referring to…

Its likely I will be using some code snippets from existing flash projects I have done, but certainly nothing of substance. its mostly just because im terrible at remembering syntax.

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update LD 21 ends in: 1d 14h 49m

i have my game idea, a shell of the game ‘engine’ done, decided on my character and enemies, and have half drawn the main player. Tomorrow is code day for me :)

and then i can get up monday morning and still get a couple of hours to try and bugfix and polish the game

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update, about 8hrs to go

 

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ok i officially forfeit. i came close to getting a game done on time. Unlike some others who are still working on their games after the deadline (and using the 12 hrs as an excuse) You should totally check their file timestamps.

not bad for being new :

1) The first game i have made

2) The first time i had heard of / entered LD

3) never made any art before (eg pixeling/vector)

im going to show my game tomorrow in the Jam section. Thanks guys, its been a blast

ps.. Notch you are a beast, but if i hadn’t spent half my time watching your stream i may have finished in time.

 

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