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Slash to Victory – Post Mortem

Posted by
Wednesday, December 16th, 2015 11:03 am

 

So this was my third time doing LD, and i really wanted to make a fully procedurally generated Platformer with Progression Elements. So when the Growing Theme got announced, i was really excited, because that fit the Progression i was planning well.

This was also my first attempt at actually trying hard to get the art well. Because i felt like, that the art was always my biggest weakness. So i learned some Photoshop and i think it turned out well, for my standards at least.

Also, this time i was really working to the last minute, the last LDs i felt like i was done hours before it was over. But this time i really felt like if i had more time i could have added a lot more stuff.

What i was also really surprised by, is that alot of my friends actually played this for hours. Which i didn’t expect at all, so i’m really thinking about continuing this Project.

Anyways, if you want to check it out, here’s the link:

ludumdare.com/compo/ludum-dare-34/?action=preview&uid=51472

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