To post it!
Really hard effort this time ,but i made it
Coding from the 80's.
Outsourcing: programadorvideojuegos.com
Videogames: xixgames.com
Ludum Dare 36 | Ludum Dare 35 | Ludum Dare 34 | Ludum Dare 34 Warmup |
Ludum Dare 33 | Ludum Dare 32 | Ludum Dare 31 | October Challenge 2014 |
MiniLd #54 | Ludum Dare 30 | Ludum Dare 28 | MiniLD 46 |
October Challenge 2013 | Ludum Dare 27 | Ludum Dare 26 | Ludum Dare 25 |
October Challenge 2012 Unfinished | October Challenge 2012 | Ludum Dare 24 | Ludum Dare 23 |
Ludum Dare 23 Warmup |
You can see here the parody…you are really online…but can you know it?…
https://www.twitch.tv/juaxix/v/86010304
you see other players as cubes, but you are a robot XD
There is no place like localhost.
“Hello world”.
$ let me $know ure thoughts.
No-Robot-Sky
for #ludumdare 36 pic.twitter.com/zTobkv00UR— Juan Belón (@juaxix) August 27, 2016
This is the result, made by one single person. I would like to add more puzzles, would you like to have more thinking-puzzles, or adding a deeper meta-game, like the fish (player) is an AI and the whole game is running as it was a simulation inside a computer, so it can learn and when you finish the training you let it free in the real world where it can posses a robot-fish and swim and help animals and protect nature?
With this topic, “You are the monster”, I had 3 different ideas & designs:
Other Crazy ideas : the sun as your enemy, fireballs from the sky, oasis, mirror images, sand warriors,…omg, so much imagination
Ah, the Politician as the monster with tentacles, robbing and killing people…
Anyway, stay cool ,play the game.
The idea of the game is to whistle to the dark green pixies from the fields, and then , wait for the grows to grow 😀
Imagine: cows producing milk, a snowman as a graven image, a farm and the snow falling…well, that’s the idea from the sketch and this is the first screenshot, a man alone developing and coding, and assets from me and other people:
I already have more than 50% of the game, now to be done, these features are needed:
– music
– sounds
– particle fx – natural elements
– manage damage from particle fx
– the silo and /or bars to represent the production and goal
Wish me luck
The first alpha version of Frisky Derby is being uploaded to the stores.
So, I decided to create a game with romans and an amphitheatre, dummies to train, swords, shields, yeah
I’ve used Google Play services as multiplayer platform, but it is hard to make it work cause I need to test a lot, so ,right now I’m making the basic, run around the amphitheatre, confrontate the dummies, and so on.
You can see it on twitch.tv too.
Hello, I just wanna share that I have 3 cars and 3 levels already done, with car dynamics and so on, so here you are some screenshots right now
It will have a multiplayer game mode too.
Here you are, directly from Vine
See Ivy Demo – Vine
I never have worked before with AppWarp or Unity Animator,so I learned a lot this LD30.
Today I learned how to make the chat with AppWarp and the animation transitions with animator.
This is a great day, I have finished the basic game mechanics, but still need how to synch network objects like rigid bodies shared between players. In PhotonCloud is easier, I was searching in google but only found the old way to do it, like we did with socket messages, and i dont like it, so i opened a ticket in appwarp support service to learn how to sync rigidbodies using network views as easy as photoncloud does.
Anyway, so tired, i need to eat XD
The first night,since theme annuncied, here in Spain is really late, 2:30 am approx, i spent like 8h creating a mongodb server with php api rest to realise next day that it would take another two days to be implemented.
So, I moved to appwarp server for Unity for the first time after analyze all the other options like photon cloud, smartfoxserver etc
The demo was working, i added all the assets, and did some coding all the day until now, barely sleeped, the project got corrupted in a physics online loop in the editor and i was in pain, lucky me i recovered the files this morning and now the only part left is to finish some online mechanics and scores ,etc
Hud is done, also character motor and cool rendering with mirroring fx.
This LD I could not make my entry, I was showing my games in a videogames conference, it is as important as make videogames, for sure!.
So,here is a screenshot of the prototype
Anyway, I got a lot of feedback from ficzone14 for my games during the jam