About juaxix (twitter: @juaxix)

Coding from the 80's.
Outsourcing: programadorvideojuegos.com
Videogames: xixgames.com


Ludum Dare 36
Ludum Dare 35
Ludum Dare 34
Ludum Dare 34 Warmup
Ludum Dare 33
Ludum Dare 32
Ludum Dare 31
October Challenge 2014
MiniLd #54
Ludum Dare 30
Ludum Dare 28
MiniLD 46
October Challenge 2013
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
October Challenge 2012 Unfinished
October Challenge 2012
Ludum Dare 24
Ludum Dare 23
Ludum Dare 23 Warmup

juaxix's Trophies

Rudest Comment
Awarded by Cyros
on September 3, 2012
The Worlds Connection Award
Awarded by juaxix
on September 3, 2012
Galaxy enterprise
Awarded by juaxix
on August 26, 2012

juaxix's Archive

In Time

Posted by (twitter: @juaxix)
Monday, August 29th, 2016 9:31 pm

To post it!

Really hard effort this time ,but i made it :)


Making no-rob0t’s-sky

Posted by (twitter: @juaxix)
Saturday, August 27th, 2016 3:53 pm

You can see here the parody…you are really online…but can you know it?…


you see other players as cubes, but you are a robot XD

No Robot sky

Posted by (twitter: @juaxix)
Saturday, August 27th, 2016 3:32 pm

There is no place like localhost.

“Hello world”.

$ let me $know ure thoughts.

Golden Rush

Posted by (twitter: @juaxix)
Monday, December 14th, 2015 5:05 pm

Go and play

This is the result, made by one single person. I would like to add more puzzles, would you like to have more thinking-puzzles, or adding a deeper meta-game, like the fish (player) is an AI and the whole game is running as it was a simulation inside a computer, so it can learn and when you finish the training you let it free in the real world where it can posses a robot-fish and swim and help animals and protect nature?

I’m in again, this time using Unreal!

Posted by (twitter: @juaxix)
Saturday, December 5th, 2015 4:43 pm

This is the first time I use Unreal, I’ve just installed it and did this

Fire Punch Man – a warm up project using Unreal for the first time :)

Steampunk robot launching rockets

Posted by (twitter: @juaxix)
Thursday, August 27th, 2015 12:29 pm

3 games ideas,2 game designs , 1 game development

Posted by (twitter: @juaxix)
Monday, August 24th, 2015 6:42 pm

With this topic, “You are the monster”, I had 3 different ideas & designs:

  1. Swamp thing
    1. B&W art
    2. Swamp scenary
    3. Mechanics: hide & seek, destroy enemies (bad fellas from swamp) ,protect good people, use healing power, and so on, even grow mushrooms and collect green gas from them
  2. Spider game:
    1. Steampunk art with a lot of fire and storms, tornados, yeah!
    2. Desert and volcano scene, i missed the arabic buildings, but,wtf i had no time for that
    3. Mechanics: alien spiders –> lavalantulas! LavalantulaToo much power ..ok, but it could be some, more powerful, and innocent, how about a robot said my brain –> yeah, steampunk rocket-robot with rockets,there you have!steampunk robot
  3. Scorpion game: the same with the spiders in (2) but with a scorpion and venom in stead of the robot

Other Crazy ideas : the sun as your enemy, fireballs from the sky, oasis, mirror images, sand warriors,…omg, so much imagination

Ah, the Politician as the monster with tentacles, robbing and killing people…

Anyway, stay cool ,play the game.

Wh5t7ing Farm3r! – or how to make a funny 3d shooter

Posted by (twitter: @juaxix)
Tuesday, April 21st, 2015 3:02 pm

The idea of the game is to whistle to the dark green pixies from the fields, and then , wait for the grows to grow 😀


play & rate

Winter farm game

Posted by (twitter: @juaxix)
Sunday, December 7th, 2014 1:19 pm

Imagine: cows producing milk, a snowman as a graven image, a farm and the snow falling…well, that’s the idea from the sketch and this is the first screenshot, a man alone developing and coding, and assets from me and other people:



I already have more than 50% of the game, now to be done, these features are needed:

– music

– sounds

– particle fx – natural elements

– manage damage from particle fx

– the silo and /or bars to represent the production and goal

Wish me luck :)

Game for MiniLD54 is published: Frisky Derby

Posted by (twitter: @juaxix)
Wednesday, October 29th, 2014 3:59 am

The first alpha version of Frisky Derby is being uploaded to the stores.

Desert Arena

Creation process of this MiniLD54.

October Challenge, a romans game

Posted by (twitter: @juaxix)
Tuesday, October 7th, 2014 1:07 pm

So, I decided to create a game with romans :) and an amphitheatre, dummies to train, swords, shields, yeah :)


I’ve used Google Play services as multiplayer platform, but it is hard to make it work cause I need to test a lot, so ,right now I’m making the basic, run around the amphitheatre, confrontate the dummies, and so on.

You can see it on twitch.tv too.

My MiniLD 54 Racing Game Preview : Screenshots and icon

Posted by (twitter: @juaxix)
Saturday, September 20th, 2014 2:51 pm


Hello, I just wanna share that I have 3 cars and 3 levels already done, with car dynamics and so on, so here you are some screenshots right now

Ship Level


Level Gameplay


It will have a multiplayer game mode too.


A few seconds of Ivy

Posted by (twitter: @juaxix)
Monday, August 25th, 2014 8:41 am

Here you are, directly from Vine
See Ivy Demo – Vine

Learning fast

Posted by (twitter: @juaxix)
Monday, August 25th, 2014 8:39 am

I never have worked before with AppWarp or Unity Animator,so I learned a lot this LD30.

Today I learned how to make the chat with AppWarp and the animation transitions with animator.

This is a great day, I have finished the basic game mechanics, but still need how to synch network objects like rigid bodies shared between players. In PhotonCloud is easier, I was searching in google but only found the old way to do it, like we did with socket messages, and i dont like it, so i opened a ticket in appwarp support service to learn how to sync rigidbodies using network views as easy as photoncloud does.
Anyway, so tired, i need to eat XD


Posted by (twitter: @juaxix)
Sunday, August 24th, 2014 11:09 pm

The first night,since theme annuncied, here in Spain is really late, 2:30 am approx, i spent like 8h creating a mongodb server with php api rest to realise next day that it would take another two days to be implemented.
So, I moved to appwarp server for Unity for the first time after analyze all the other options like photon cloud, smartfoxserver etc
The demo was working, i added all the assets, and did some coding all the day until now, barely sleeped, the project got corrupted in a physics online loop in the editor and i was in pain, lucky me i recovered the files this morning and now the only part left is to finish some online mechanics and scores ,etc
Hud is done, also character motor and cool rendering with mirroringimage fx.

Jam and Videogames event

Posted by (twitter: @juaxix)
Monday, April 28th, 2014 12:35 pm

This LD I could not make my entry, I was showing my games in a videogames conference, it is as important as make videogames, for sure!.

So,here is a screenshot of the prototype


Worm digging

Worm digging

Anyway, I got a lot of feedback from ficzone14 for my games during the jam :)

[cache: storing page]