Ludum Dare 32
April 17th, 2015 @ 6:00 PM PDT/9:00 PM EDT (01:00 UTC)

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About juaxix (twitter: @juaxix)

Coding from the 80's.


Ludum Dare 31
October Challenge 2014
MiniLd #54
Ludum Dare 30
Ludum Dare 28
MiniLD 46
October Challenge 2013
Ludum Dare 27
Ludum Dare 26
Ludum Dare 25
October Challenge 2012 Unfinished
October Challenge 2012
Ludum Dare 24
Ludum Dare 23
Ludum Dare 23 Warmup

juaxix's Trophies

Rudest Comment
Awarded by Cyros
on September 3, 2012
The Worlds Connection Award
Awarded by juaxix
on September 3, 2012
Galaxy enterprise
Awarded by juaxix
on August 26, 2012

juaxix's Archive

Winter farm game

Posted by (twitter: @juaxix)
Sunday, December 7th, 2014 1:19 pm

Imagine: cows producing milk, a snowman as a graven image, a farm and the snow falling…well, that’s the idea from the sketch and this is the first screenshot, a man alone developing and coding, and assets from me and other people:



I already have more than 50% of the game, now to be done, these features are needed:

– music

– sounds

– particle fx – natural elements

– manage damage from particle fx

– the silo and /or bars to represent the production and goal

Wish me luck :)

Game for MiniLD54 is published: Frisky Derby

Posted by (twitter: @juaxix)
Wednesday, October 29th, 2014 3:59 am

The first alpha version of Frisky Derby is being uploaded to the stores.

Desert Arena

Creation process of this MiniLD54.

October Challenge, a romans game

Posted by (twitter: @juaxix)
Tuesday, October 7th, 2014 1:07 pm

So, I decided to create a game with romans :) and an amphitheatre, dummies to train, swords, shields, yeah :)


I’ve used Google Play services as multiplayer platform, but it is hard to make it work cause I need to test a lot, so ,right now I’m making the basic, run around the amphitheatre, confrontate the dummies, and so on.

You can see it on too.

My MiniLD 54 Racing Game Preview : Screenshots and icon

Posted by (twitter: @juaxix)
Saturday, September 20th, 2014 2:51 pm


Hello, I just wanna share that I have 3 cars and 3 levels already done, with car dynamics and so on, so here you are some screenshots right now

Ship Level


Level Gameplay


It will have a multiplayer game mode too.


A few seconds of Ivy

Posted by (twitter: @juaxix)
Monday, August 25th, 2014 8:41 am

Here you are, directly from Vine
See Ivy Demo – Vine

Learning fast

Posted by (twitter: @juaxix)
Monday, August 25th, 2014 8:39 am

I never have worked before with AppWarp or Unity Animator,so I learned a lot this LD30.

Today I learned how to make the chat with AppWarp and the animation transitions with animator.

This is a great day, I have finished the basic game mechanics, but still need how to synch network objects like rigid bodies shared between players. In PhotonCloud is easier, I was searching in google but only found the old way to do it, like we did with socket messages, and i dont like it, so i opened a ticket in appwarp support service to learn how to sync rigidbodies using network views as easy as photoncloud does.
Anyway, so tired, i need to eat XD


Posted by (twitter: @juaxix)
Sunday, August 24th, 2014 11:09 pm

The first night,since theme annuncied, here in Spain is really late, 2:30 am approx, i spent like 8h creating a mongodb server with php api rest to realise next day that it would take another two days to be implemented.
So, I moved to appwarp server for Unity for the first time after analyze all the other options like photon cloud, smartfoxserver etc
The demo was working, i added all the assets, and did some coding all the day until now, barely sleeped, the project got corrupted in a physics online loop in the editor and i was in pain, lucky me i recovered the files this morning and now the only part left is to finish some online mechanics and scores ,etc
Hud is done, also character motor and cool rendering with mirroringimage fx.

Jam and Videogames event

Posted by (twitter: @juaxix)
Monday, April 28th, 2014 12:35 pm

This LD I could not make my entry, I was showing my games in a videogames conference, it is as important as make videogames, for sure!.

So,here is a screenshot of the prototype


Worm digging

Worm digging

Anyway, I got a lot of feedback from ficzone14 for my games during the jam :)


Posted by (twitter: @juaxix)
Sunday, December 15th, 2013 6:11 pm

Well, I have done the entry with this game

Screenshot 13-12-16 01-50-45

, and tomorrow i’ll continue with the jam version with my friend Angel and our other game!!

My game uses words as objects to criticize the abuse of the technology advances that makes me desiring to be an successfull indie developer instead of a happy one…


Another time: 2 games for this 28 jam

Posted by (twitter: @juaxix)
Sunday, December 15th, 2013 5:37 am

You know, the last jam i coded my brother game and this time i’m doing a game for the 28contest and another with a friend for the jam version


Screenshot 13-12-15 13-32-53

this is the scene in 3d so far, as designed,


for the first game

You only start getting one feature / gift in your life, love,health or money. Then, s** in life happens: illness / diseases, be deceived, bankrupt, robs, and so on , so you have to survive in the tunnel of life, to the end or die, this universe is a plane where people and things are affecting you. Will you achieve the final goal of your life? your desirees? we will see…

You only get one shot to be famous

Posted by (twitter: @juaxix)
Saturday, December 14th, 2013 5:30 am

DiagramThis is the flowchart for the game concept, I’m using Shiva Engine ( )…maybe it is like a tamagotchi game, uhm, we’ll see…



Smoked pirates vs flying sharks

Posted by (twitter: @juaxix)
Thursday, November 7th, 2013 2:48 pm

Well, I had a new plugin for animations and plenty of 3d models so I decided to do this pretty awesome game of sharks

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