About JQCoding (twitter: @https://twitter.com/JQCoding)

I am currently 17 years old and run cross country and track. I started with learning Python to get down some of the core concepts and then started learning c++ on July 23. I am not super good at drawing, but do have a musical background.

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Ludum Dare 27
 
Ludum Dare 27 Warmup

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JQCoding's Archive

Concept Art

Saturday, August 24th, 2013 4:21 pm

It has occured to me that I could probably use some more descriptive concept art.

 

concept art

Probably going to Finish!

Saturday, August 24th, 2013 2:47 pm

My first Ludum Dare is leading up to be a success. So far I have finished the tilemap along with all but one of the tile rooms, music, a basic interface, movement, a menu, and MUSIC!

Still need to get animation, other people, objectives, collisions and transitions, along with a narrative. Got a good idea on the narrative though Going to be fun!

Apparently, lots of work.

Saturday, August 24th, 2013 10:37 am

This Ludum Dare, despite being very fun, is going very differently than I expected. Lots of work on art right now, creating tilemaps and houses and such, but finally getting to the point that I can implement them into them game.  Screenshot should hopefully be coming soon.

Creating the areas themselves are the next thing on the list. Then I just need to get the transitions between them worked out.

PS. whiteboards are very helpful for writing down ideas and to-do lists.

Progress for 1st LD

Saturday, August 24th, 2013 12:31 am

Progress is, well… different than I thought it would be. I’m making headway, but in different areas than expected. At any rate, I’m going to have to go to bed soon, but did get most of my tile map done and some basic movement.

Need to figure out a glitch with the audio.

Screenie for ld

I’m doin’ it!

Tuesday, August 6th, 2013 8:45 pm

After lurking in the background of the Ludum Dare for almost a year, I’ve finally managed to learn enough coding to make a game and will be participating in LD27!

I will be using gimp, paint.net, code::blocks with c++, and audacity.

Good luck to everyone out there, and hopefully I can get a playable game out!

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