About JoshDBB (twitter: @joshdbb)

Entries

 
MiniLD #67
 
Ludum Dare 35
 
October Challenge 2015
 
MiniLD #62
 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 30
 
Ludum Dare 29

JoshDBB's Trophies

Innovative "Soup" Award
Awarded by Kataware
on November 5, 2015

JoshDBB's Archive

Battle Snakes

Posted by (twitter: @joshdbb)
Monday, May 30th, 2016 9:17 am


Snake_crop

 

I spent a bit of time this weekend making this two player version of snake.

You can play it here.

I Love My Circle

Posted by (twitter: @joshdbb)
Monday, May 16th, 2016 5:54 am

I would like to take this chance to mention I Love My Circle, the first game that I have ever released. I worked on it during MiniLD 62 and continued to develop it afterwards (planning to release it for the October Challenge but failing spectacularly). It has been mildly successful after being featured on the IOS App Store in both America and Europe.

All you want is to live in peace with your circle. Unfortunately the rectangles don’t approve of your love and will stop at nothing to drag you apart. Avoid becoming separated from your circle while dodging and smashing through an onslaught of jealous rectangles. Fight your way through a colourful rainbow of stages and challenge the Rectangle Lord for your right to love.

I Love My Circle is currently available on Android and iOS.

Greenwood P.I.

Posted by (twitter: @joshdbb)
Friday, April 29th, 2016 4:40 pm

 

 

Greenwood P.I.

 

Don the battered hat of a hard-boiled, chain-smoking, tough-as-nails private eye – as he grills the local inhabitants regarding a recent murder, along with their secrets and vices,

in

Greenwood P.I.

Greenwood P.I.

Posted by (twitter: @joshdbb)
Wednesday, April 20th, 2016 7:50 am

Greenwood P.I.

Don the battered hat of a hard-boiled, chain-smoking, tough-as-nails private eye – as he grills the local inhabitants regarding a recent murder, along with their secrets and vices, in:

Greenwood P.I.

I Love My Circle is out now!

Posted by (twitter: @joshdbb)
Monday, February 29th, 2016 9:42 pm

I Love My Circle is now available and is 50% off until March 7th!

You can find it on the iOS App Store and the Google Play Store.

As a thank you I’m providing some promo codes for people here:

 

iOS:

FKKYFAKR3JLT

KTRA7R7LKRPA

ATNRPE3F9WW3

W6JEAJMREYJM

 

Android:

R0TQL1CJ3XDEMN7SQWSRDAQ

SDM1X0EYY42CCHAG5806HQ6

HKQD43Z2ZHAPUZMSMCL2P0B

Z5Z6HV9BWQKNN7NZSWRPS7N

 

I would love to hear what you think of my game.

 

ilmc_icon_2

I Love My Circle – releasing March 1st

Posted by (twitter: @joshdbb)
Thursday, February 25th, 2016 7:51 am

I Love My Circle is finally going to be released on March 1st for Android and iOS.

 

 

I intended to release it for the October challenge but it turns out I massively underestimated how long everything takes!

 

Many thanks to the LD community for inspiring me to release a game, I wouldn’t have made it here if it wasn’t for you guys.

 

You can find a presskit() for the game here: http://ilovemycircle.com. I would really appreciate any help spreading the word.

I Love My Circle

Posted by (twitter: @joshdbb)
Monday, December 7th, 2015 12:29 pm

I failed the October challenge by quite a long way but hopefully I Love My Circle will be out later this month. Thank you Ludum Dare for inspiring me to do this.

i_love_my_circle_webpage_clip1

I Love My Circle

Posted by (twitter: @joshdbb)
Sunday, September 27th, 2015 1:00 pm

Here is a gif of the final boss in my MiniLD game: I Love My Circle

I Love My Circle

All final bosses should have several forms.

How Soup Was Made

Posted by (twitter: @joshdbb)
Monday, September 14th, 2015 7:20 pm

I thought that I would give a quick explanation of how I achieved the graphics in my entry Soup seeing as it is shockingly simple.

Soup

It uses a technique called ‘Metaballs’ that is often used for water effects. You will find plenty of information about this technique if you google for it. Most people would assume that this effect would require a complicated shader but in fact my fragment shader is only three lines of code:

Screen Shot 2015-09-15 at 01.05.15

Here is a picture of a scene with the shader:

Screen Shot 2015-09-15 at 01.07.29

This is the same scene without the shader:

Screen Shot 2015-09-15 at 01.07.39

So yes, the entire game was made up of a gradient circle sprite, a gradient line sprite and three lines of shader code.

The magic has now been ruined!

I hope that this technique helps other people on their quest to become a game developer.

Thanks

Posted by (twitter: @joshdbb)
Monday, September 14th, 2015 1:54 pm

Many thanks to everyone who played my entry

Here are my favourite games that I played this LD:

Some Knights Left

45643-shot0-1440461751.jpg-eq-900-500

Adula

31095-shot0-1440455130.gif-eq-900-500.jpg

Micromancer

18627-shot1-1440465289.jpg-eq-900-500

Dude, Stop

57656-shot1-1441816849.gif-eq-900-500.jpg

Lil’ Drake
18768-shot0-1441648609.gif-eq-900-500.jpg

Jenkaiu

44622-shot1-1440458033.jpg-eq-900-500

And here is my entry: Soup

monster_clip3

Well done to everyone who took part

Soup

Posted by (twitter: @joshdbb)
Thursday, September 3rd, 2015 7:48 pm

I have now uploaded a post jam version of my entry with a few tweaks. Most notably you can now go darkside!

Darkside

I also decided to change the name to Soup.

You can play it here.

Bug

Posted by (twitter: @joshdbb)
Wednesday, September 2nd, 2015 8:38 pm

Doing a bit of work on a post jam version of my entry. I will upload it later.

Encountered an entertaining bug.

Bug

We Are Monster

Posted by (twitter: @joshdbb)
Monday, August 31st, 2015 10:12 am

We Are Monster

This is my Entry: We Are Monster

I had purposefully not explained the mechanics of the game as I had hoped that figuring them out would be a part of the fun. I have had several comments from people who haven’t managed to figure it out so I will explain the basic mechanics. It was my fault in not making things more obvious, I should have used better visuals/sound to let the player know what is going on.

  1. Pink blobs and white blobs cancel each other out.
  2. Touching a white blob will cause it to join you.
  3. Clicking will launch a white blob that you have with you and turn it red.
  4. One red blob will cancel out two pink blobs.

It is more of a relaxing experience than an actual game. I hope you enjoy messing around with it. I did originally intend to make a game about a blob monster that ate things to get bigger but I didn’t really do a very good job sticking to the theme.

Posted by (twitter: @joshdbb)
Friday, August 28th, 2015 12:47 pm

 

 

You asked for a way to win.

You asked for a way to lose.

You asked for some kind of purpose.

Instead I give you….music visualiser mode!


We Are Monster

We Are Monster

We Are Monster

Posted by (twitter: @joshdbb)
Thursday, August 27th, 2015 8:46 am

I was ‘Let’s Played’!

He did a good job of getting big.

Missed a few controls though. You can launch blobs with left-click and do pretty things with 1,2,3.

We Are Monster

We Are Monster

Posted by (twitter: @joshdbb)
Monday, August 24th, 2015 10:14 pm

We Are Monster

Another gif

We Are Monster

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