I spent a bit of time this weekend making this two player version of snake.
You can play it here.
MiniLD #67 | Ludum Dare 35 | October Challenge 2015 | MiniLD #62 |
Ludum Dare 33 | Ludum Dare 32 | Ludum Dare 31 | Ludum Dare 30 |
Ludum Dare 29 |
![]() Innovative "Soup" Award Awarded by Kataware on November 5, 2015 |
I would like to take this chance to mention I Love My Circle, the first game that I have ever released. I worked on it during MiniLD 62 and continued to develop it afterwards (planning to release it for the October Challenge but failing spectacularly). It has been mildly successful after being featured on the IOS App Store in both America and Europe.
All you want is to live in peace with your circle. Unfortunately the rectangles don’t approve of your love and will stop at nothing to drag you apart. Avoid becoming separated from your circle while dodging and smashing through an onslaught of jealous rectangles. Fight your way through a colourful rainbow of stages and challenge the Rectangle Lord for your right to love.
I Love My Circle is currently available on Android and iOS.
Don the battered hat of a hard-boiled, chain-smoking, tough-as-nails private eye – as he grills the local inhabitants regarding a recent murder, along with their secrets and vices,
in
Don the battered hat of a hard-boiled, chain-smoking, tough-as-nails private eye – as he grills the local inhabitants regarding a recent murder, along with their secrets and vices, in:
I Love My Circle is now available and is 50% off until March 7th!
You can find it on the iOS App Store and the Google Play Store.
As a thank you I’m providing some promo codes for people here:
iOS:
FKKYFAKR3JLT
KTRA7R7LKRPA
ATNRPE3F9WW3
W6JEAJMREYJM
Android:
R0TQL1CJ3XDEMN7SQWSRDAQ
SDM1X0EYY42CCHAG5806HQ6
HKQD43Z2ZHAPUZMSMCL2P0B
Z5Z6HV9BWQKNN7NZSWRPS7N
I would love to hear what you think of my game.
I Love My Circle is finally going to be released on March 1st for Android and iOS.
I intended to release it for the October challenge but it turns out I massively underestimated how long everything takes!
Many thanks to the LD community for inspiring me to release a game, I wouldn’t have made it here if it wasn’t for you guys.
You can find a presskit() for the game here: http://ilovemycircle.com. I would really appreciate any help spreading the word.
Here is a gif of the final boss in my MiniLD game: I Love My Circle
All final bosses should have several forms.
I thought that I would give a quick explanation of how I achieved the graphics in my entry Soup seeing as it is shockingly simple.
It uses a technique called ‘Metaballs’ that is often used for water effects. You will find plenty of information about this technique if you google for it. Most people would assume that this effect would require a complicated shader but in fact my fragment shader is only three lines of code:
Here is a picture of a scene with the shader:
This is the same scene without the shader:
So yes, the entire game was made up of a gradient circle sprite, a gradient line sprite and three lines of shader code.
The magic has now been ruined!
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I hope that this technique helps other people on their quest to become a game developer.
Many thanks to everyone who played my entry
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Here are my favourite games that I played this LD:
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And here is my entry: Soup
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Well done to everyone who took part
I have now uploaded a post jam version of my entry with a few tweaks. Most notably you can now go darkside!
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I also decided to change the name to Soup.
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You can play it here.
Doing a bit of work on a post jam version of my entry. I will upload it later.
Encountered an entertaining bug.
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This is my Entry: We Are Monster
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I had purposefully not explained the mechanics of the game as I had hoped that figuring them out would be a part of the fun. I have had several comments from people who haven’t managed to figure it out so I will explain the basic mechanics. It was my fault in not making things more obvious, I should have used better visuals/sound to let the player know what is going on.
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It is more of a relaxing experience than an actual game. I hope you enjoy messing around with it. I did originally intend to make a game about a blob monster that ate things to get bigger but I didn’t really do a very good job sticking to the theme.
You asked for a way to win.
You asked for a way to lose.
You asked for some kind of purpose.
Instead I give you….music visualiser mode!
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I was ‘Let’s Played’!
He did a good job of getting big.
Missed a few controls though. You can launch blobs with left-click and do pretty things with 1,2,3.
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