Thanks for All the Fish!
First off, thank you everyone for actually checking out my game. It’s interesting to note that the average number of ratings per entry was ~35. You guys graced me with 55 Ratings, which is awesome. So much love for a game I only spent 13.5 hours on.
A little talk about the ratings I got:
First, I think the “coolness” system is a really great way to get people to hunker down and try games. By rating lots of games, I was able to get a lot of feedback in return, which was amazing.
I’m honestly not surprised my overall score was better than any element in the game. A lot of it was rushed and just “finished” but I’m really glad people understood the potential of the game, even if it was so hard it was practically unplayable.
My “minecraft” approach to the isometric graphics (a billion of just about anything looks awesome) and extra forethought on the GUI system seems to have rewarded me greatly.
I’m surprised this one was as high as it was. This was pretty much a click-fest sim-city RTS. THe mix-genre was enough apparently.
Again, I am surprised this was so high. In my opinion, this game was practically unplayable.
This was probably killed by the lack of story and music. No surprise here.
I was grasping for straws when it came to the theme, so no surprise here either.
No sound == Crap score. No brainer here, but it does make me wonder. If there is no sound does one rate it N/A or 1? Does N/A count against you as 0, or does it just drop from the overall average? What I find even more odd, is that I got 1.1 as an average. ಠ_ಠ Which one of you guys rated the sound >1 when there wasn’t any sound?
Considering the game was so hard to beat to unlock the kitten achievement, I’m not really surprised at how horrible this came out. Regardless, I’m not sure if the game would have really done better in this column with just the achievement.
I hosted everything on mediafire, which gave me some nice statistics:
A quick pie chart of downloads:
The linux downloads isn’t surprising, as the downloads for them came a few days later after the compo was over, but what is surprising is the number of .love downloaded. Perhaps it’s due to the fact that I shared it on the love2d.org forums, but considering everything was nicely packaged, I’m not entirely sure about that.
Anyway, thanks folks! Much love!