About JokerDen (twitter: @JokerDen)


Ludum Dare 35
Ludum Dare 32
Ludum Dare 29
Ludum Dare 27
Ludum Dare 26
Ludum Dare 24

JokerDen's Trophies

TIME VAMPIRE! - I spent a lot of time playing the game :)
Awarded by DesignerNap
on April 21, 2015

JokerDen's Archive


Posted by (twitter: @JokerDen)
Saturday, April 23rd, 2016 4:39 pm




Full post with timelapse and some feedback will be later. May be.

Yep, I’m in

Posted by (twitter: @JokerDen)
Saturday, April 16th, 2016 7:22 am

After few hours of brainstorming, I got some idea. Not sure how good it is, but I hope it will wonder something.

Hard to describe my concept with words or pictures or animations, so this time I didn’t want to make a lot of posts.

Screen Shot 2016-04-16 at 15.18.58


Posted by (twitter: @JokerDen)
Monday, April 27th, 2015 2:54 pm

As always, Tom Fulp featured my game at Newgrounds main page. Also game is #1 there at LD32 collaboration:


And as always, here time lapse of development:

You are welcome, play and rate

Hatchet Harry

Harry Hatchet

Posted by (twitter: @JokerDen)
Monday, April 20th, 2015 8:11 am

If someone missed my release (sure everyone don’t care) here the link to compo game:


Play Harry Hatchet


Screen Shot 2015-04-20 at 03.49.41


First reactions, time lapse and more will be later.

Art works started

Posted by (twitter: @JokerDen)
Sunday, April 19th, 2015 4:09 am

As I planned, today I started to draw, a lot of drawing. Here some parallax at title screen. I dunno why I spend a lot time for this if player will see it only few seconds.



Welp, will use it for icon too.


First day almost done

Posted by (twitter: @JokerDen)
Saturday, April 18th, 2015 2:14 pm

I coded whole day. I hope I will finish all code today. No any art right now, only temporary. Next day only for art and music.


First progress

Posted by (twitter: @JokerDen)
Saturday, April 18th, 2015 6:53 am

Ok, idea came in first minute of thinking about theme:

Hatchet Harry

You are criminal boss, porno baron, sitting in office. And you must beat your visitors with help of dildos for money. And spend money for upgrades. I’m serious. Here first sketches:


Screen Shot 2015-04-18 at 14.46.24


I’m ready

Posted by (twitter: @JokerDen)
Friday, April 17th, 2015 4:15 pm

Ok, new Ludum Dare for me. I was resting last few, but now I have a lot of motivation (and 10 bucks wager with my friend about who will be better).

Adobe Flash for game. IntelliJ IDEA for code. Wacom Bamboo Pen for graphics. Garage Band for music. I never made music in Garage Band but it’s forced decision because of Mac.

And as always – my bad Engrish!

First dropped Ludum Dare

Posted by (twitter: @JokerDen)
Saturday, August 23rd, 2014 5:20 am

Gentlemen, m’lady, you will always remember this as the day when JokerDen dropped Ludum Dare. Theme is really sucks.



Thanks. I will wait few months more for next LD.

Worst theme

Posted by (twitter: @JokerDen)
Saturday, August 23rd, 2014 2:02 am

I ‘m really wanted to participate at this Ludum Dare. But theme… theme is sucks.

Снимок экрана 2014-08-23 в 12.57.41

Press space to take a shit by the theme.

Sure I will try to do something interesting, but I’m very disappointed.

Snake Intuition

Posted by (twitter: @JokerDen)
Saturday, May 10th, 2014 7:10 am

It’s me again. And with my old tradition I want to show timelapse of development. Here it is:

As always godlike Tom Fulp featured the game to main page of Newgrounds. Got not a lot of feedback, but good rating.

I have plan about making a port of game to mobile devices. Have some new ideas about features.

So here the game again:

Snake Intuition

I released it

Posted by (twitter: @JokerDen)
Sunday, April 27th, 2014 11:05 am

Tired very much but here it is, my game for Ludum Dare 29. More information will be later. But it first time when I’m really happy with the result.

No words, just play Snake Intuition.



Day one finished

Posted by (twitter: @JokerDen)
Saturday, April 26th, 2014 4:20 pm

10-12 hours without stop. It’s now 3:20 am at local time. I really glad for my progress. I.m almost choosed name for game.

Here one of early art (dislined because of mechanic):


Basic mechanic complete

Posted by (twitter: @JokerDen)
Saturday, April 26th, 2014 11:05 am

I’m really pleased with the result. Also pallete is choosen but a little seems like Huebrix. Some later I’ll add dynamic and score.

So, here the basic idea of my game:


First progress

Posted by (twitter: @JokerDen)
Saturday, April 26th, 2014 7:05 am

No wonder. I’m making classic snake game. Sure it will be have some uniq features for current theme but…

F-ck this. Here I’m tried to make letters ‘LD’ with my snake. I hope future progress pics will be more instersting.


I’m slowly rolling in

Posted by (twitter: @JokerDen)
Saturday, April 26th, 2014 3:57 am

It’s maybe late, but I’m here.

Theme is sucks (why this much gap votes?!) but I’ll try to make any game. Not guarantee because I’m very tired after this week russian GamesJamGamm where I made shitty game for theme ‘phobias’.

Here it is:




Now I must design really interesting mechanic for this Ludum Dare. So please, don’t bit me if I’ll fail.

As always, I’m using Flash and other shit.

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