About john

Entries

john's Trophies

john's Archive

I’m finished!

Posted by
Sunday, May 1st, 2011 5:27 pm

I’ve uploaded my source code for now, and it needs python and pygame.

After not doing a lot of work yesterday due to various reasons (being over my Nans, my brother and I kicking our football into a load of brambles and spending three hours digging it out amongst others); so it was primarily a one day game. Sorry for my lack of posting also, but I was too interest in getting my game done!

A post-compo release will have music composed by my brother (he claims, heh); and if you think you have got a highscore in my game, press “s” upon losing, type in your nickname, and then head over to http://www.jonespenarth.me.uk/~ieuan/spacebombers.php to see where you rank!

I’m Back

Posted by
Thursday, April 28th, 2011 12:36 pm

I was reading through my old diary entries; and three years ago I said I probably wouldn’t take part again until I was 15. I’m not sure if I was serious or not when I said that but to cut a long story short I completely forgot about Ludumdare for the next three years ๐Ÿ˜‰

Anyways, I got my age for when I would next compete just right so yay for precognition!

 

Development: DrPython/Geany/Eclipse depending if I’m going Python, Java or C++, but chances are that unless something really weird happens I’m going Python.

Art: Gimp or Inkscape

Sound:sfxr/bfxr and rosegarden should I use music

Dropping out

Posted by
Sunday, July 6th, 2008 1:03 am

Its been great, but I have surfing in less than an hour and its gonner take ages. There is no way I’ll finish. Hope you all do well!

I post up my pacman clone (late) when I finish it.

EXE available

Posted by
Wednesday, April 30th, 2008 8:59 am

Say thanks to keeyai for making this exe!

http://xer.pixelarttut.googlepages.com/john_minimalist_house_builder.zip

Final Version

Posted by
Sunday, April 20th, 2008 11:24 am

Here is the link for the final version, instructions included: http://homepage.ntlworld.com/jonny.jones/housebuilder/minimalist_house_builder_final.zip

Can I use an existing screenshot that I’ve uploaded before?screenshot-2.png

First screeny!

Posted by
Saturday, April 19th, 2008 12:01 am

Yay!

I am so loving pyglet!ย  Notice the multiple windows, not easily done in pygame!!!

screenshot-2.png

I ask you this

Posted by
Friday, April 18th, 2008 11:47 pm

What on earth is this!

It’s a minimalist background for my minimalist house builder!

bg.png

Ooh, I finally have an idea…FINALLY!

Posted by
Friday, April 18th, 2008 11:10 pm

Ok my idea goes like this:

You haveย  5 questions to try and give the computer as much info as possible, the computer then tries to guess, if the computer gets it right you earn a point. If the computer gets it wrong then the computer gets a point.

Sound fun?

Minimallist-schminimallist

Posted by
Friday, April 18th, 2008 10:31 pm

How can I possible get an idea for this???

I was hoping for endless, but oh well, I’llhave to think harder.

Ooh, Ludumdare, shiny

Posted by
Tuesday, April 15th, 2008 10:41 pm

Yay! LD11!

Now I’m in a bit of a dilemma if you can help out…Pygame really eats upmy time coding so I don’t have loads of time, but I haven’t quite got to grips with pyglet, what should I use? Something I only half know how to use or not?

Ok LD10is over, planning for 11

Posted by
Monday, December 31st, 2007 2:15 am

If there is an LD11. :)

OK, at the moment I’m learning how to code in C++, is that a recommended language to be used in LD11?

I’ve tried to look at the pros and con’s, and found:

Pros:

  1. It is Object Orientated, which may persuade me not to use plain structured and a loop.
  2. It is a compiled language, so it should be easier to make it cross platform
  3. It should run faster as well
  4. It is great for text based games

Con’s;

  1. I’m not great at it
  2. I have no idea how to GFX in it
  3. I’ve not touched the language since 2004, and the whole thing was different back then.

At the moment it looks like the pros are greater than the con’s, but, is it a better language overall?

I mean python is written on top of C++, so that means that the person who made Python can’t of been to happy with C++ if he made is own one, either that or he was bored. :)

If python is written in C++ then That could mean that it is an ”improved” version of C++, leading me to think that that is better.

However, I already know python, so it would be a good learning experience for me to learn C++, and someone gave me a Sams Teach Yourself C++ in 21 Days, so I’m trying to learn that. (Not the average item on a 12 year olds list :) )


Also, I may be making a text based game next time, is it worth it?It would take less time, I’d imagine, and I don’t know how to do GFX in C++.

Please replyas a comment, awaiting your replies. ๐Ÿ˜‰

PyExe Version

Posted by
Wednesday, December 26th, 2007 2:02 am

Well, not exactly, where do you download py2exe, and how is it run?

Anyways there is aa little story to the game, but, I never released it, also I did make the laser move towards in the last few mins before I uploaded it, but, it was so buggy, I removed it.

The story is as follows:

Youare a cycling maniac, you always knew one day it would get you into trouble, and it did, you got trapped between two pillows (Iwas going to make the pillow further back and stop you moving past it), and a laser was there to, if you hit the laser at a low speed your chain would react to the laser, weakening it, aka, making you lose a life.

If you went quickly past the laser, it would react differently, giving you back your life.

You had to see how long you can last without dieing, it’ll be a challenge with an always moving laser!

And who is shooting the laser at you?

Aliens from outer space. ๐Ÿ˜€

Also in LD11, I’m planning on using C++ is that recommended?

Tools used

Posted by
Monday, December 24th, 2007 11:59 am

Didn’t know about this. :)

GFX – Gimp

Language – Python/Pygame

Sound – Didn’t have anny

Developer – Gedit (I started with DrPython, but quickly got frustrated with it).

Final-ly

Posted by
Sunday, December 16th, 2007 12:43 pm

I hope its the final

I have finally got something playable, I just hope its fun, the GFX are pretty nice except for the bike, and you don’t always lose a life when hitting the laser.

How does it meet the theme? The bicycle chain reacts to the laser making it go all acid, i just wish i had more time to really implement the theme more.
http://www.mediafire.com/?5tdzmtwmmen
Same file promise!

First screeny

Posted by
Sunday, December 16th, 2007 2:38 am

ย Most of my GFX are alright, except for the bicycle, which I can’t draw, then I was gonner take a piccy of my bike fore the game, but I couldn’t as it was at my grans, ah well.

My gameplay is finally coming together now though, you need to cycle into the pillow which will send you up, and you need to make sure you don’t start going down into the acid which will make your chain react in a most unpleasent way. ๐Ÿ˜€

screenshot-1.png

Day 1 ended, I was to tired to note it

Posted by
Sunday, December 16th, 2007 12:34 am

Well day 1 had ended with a nice source to change my origonal source to my new idea, which is basically the same, loads of progress yesterday, hope I do as much today with only about 5 hours.

[cache: storing page]