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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 13 hours, 49 minutes, 30 seconds
  • October Ends: in 8 days, 14 hours, 1 minute, 30 seconds
  • Ludum Dare 31 begins: in 43 days, 14 hours, 49 minutes, 30 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

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    About jim3wg (twitter: @alchymi)


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    Super Bunny (my last android game)

    Posted by (twitter: @alchymi)
    Thursday, September 26th, 2013 12:17 pm

    Hi folks


    Just a quick post to show you my last android game  SUPER BUNNY

    The game is powered by flixel and is a mario inspired platformer.

    You can download it (for free) by clicking the picture below



    My new android game (autopromo)

    Posted by (twitter: @alchymi)
    Sunday, May 26th, 2013 10:30 am


    Just a small post to show you my last android game : https://play.google.com/store/apps/details?id=air.com.studio3wg.truck

    The game is powered by the wonderful citrusengine and nape for physics

    And it’s an adobe AIR Game (yep flash ^^) Even if i think clearly that air (and flash) will not survive for long time, my skills with flash make that i allways love Flash, Even if i’m playing with UNITY .

    This is my first real multiscreen game (the other or not compatible with small screen) but this one is fully multi screen across every android devices.

    I tested the game on many devices :
    Samsung S2
    Samsung S3
    Samsung S4
    Jxd 7300 B
    Wiko king ( a chineese phone)
    Meizu MX 4 core
    Nexus 7
    Sony xperia Arc
    Sony Xperia Z (a little bit slow on this one)

    Free android cargo truck game

    You can play donwload it here https://play.google.com/store/apps/details?id=air.com.studio3wg.truck


    Bee Trip ! DONE !

    Posted by (twitter: @alchymi)
    Sunday, April 28th, 2013 4:09 pm

    10 Hours after i started this LD

    Bee Trip is here not a great game .. for sure But my second with unity 3D







    more here BEE TRIP ENTRY

    Bee Trip (minimalistic code)

    Posted by (twitter: @alchymi)
    Sunday, April 28th, 2013 11:42 am


    My game’s main script is minimalistic too


    var path : Transform[];
    var value : float;
    var travelSpeedDivider:float;
    public var isPlaying:boolean;
    var Alive:boolean;
    var explosion:GameObject;
    var explosion2:GameObject;
    var Bee:Transform;
    var GuiRef:GameObject;

    function Start(){

    function Update(){

    if(Input.GetKey(“space”) || Input.touchCount == 1){


    function OnTriggerEnter(collision : Collider) {


    function delayedStart(){
    yield WaitForSeconds(3);

    function delayedRestart(){
    yield WaitForSeconds(5);
    Application.LoadLevel (0);

    Bee Trip (HomePage)

    Posted by (twitter: @alchymi)
    Sunday, April 28th, 2013 11:12 am

    GamePlay (not fun) but near to be finished to submit in time.
    Games run fine on my android devices (even poor devices)

    Only worked 10 hours for now (I have Children ^^)
    Todo: Before LD is finished

    1 3D paper toy style Mole

    2 Adding Some Sounds (maybe)

    3 Saving player’s score

    4 Improve Mole’s Movments.


    Todo : After LD to make it somthing cool
    1  Improve Bee Style

    2 Adding details to world (After LD dead line)

    3 Adding things to make the game less repetitive.

    4 Make it fun !


    Minimalistic 1 bouton game

    Minimalistic 1 bouton game



    GamePlay video (bad quality for fast youtube upload)

    Bee Trip

    Posted by (twitter: @alchymi)
    Sunday, April 28th, 2013 3:50 am

    Started only this morning.

    I decided to create a “minimalisting code” game.

    Actualy the game is only 10 lines of codes :)

    It will be “infinite” on each level the game will go faster

    This is my second unity game (sorry i come from flash :) )


    he game actualy only use iTween and a path.

    The main goal is to avoid mole as you play a flying bee ridding along a closed path.

    Not sure i can finish have a lot to do in real life..

    But participating LD is so fun …


    My new free game for android : Gerard !

    Posted by (twitter: @alchymi)
    Saturday, February 16th, 2013 1:56 am

    Here is my new Free android game powered by http://citrusengine.com/ / starlingFramework / http://napephys.com/ 


    and adobe air … aka FLASH !




    A small video preview


    This game is sponsored by http://jeux2moto.com


    My Christmas Gift for android users

    Posted by (twitter: @alchymi)
    Sunday, December 23rd, 2012 7:46 am


    I just published a Christmas android game powered by http://citrusengine.com/

    Santa Rush is a classical “Monster truck” game.

    I hope santa will make my dream come true and that a lot of people will play for christmas eve.


    Monster truck game android

    Santa Rush For android free Monster truck game






    My October challenge Fail.. but PandaVenture (android) is out

    Posted by (twitter: @alchymi)
    Tuesday, November 6th, 2012 3:46 am

    I tried to complete my October challenge, but i failed to finish my game before the end of october … ;(

    But My project PandaVenture is now Out check it on android (it’s free)

    PandaVenture on google play

    Here are some screenshot of the game

    PandaVenture Android Game
    PandaVenture platformer
    Free Android Platformer
    Android Platformer

    The game was made with adobe air on Stage3D using the great but unfortunally unfinished framework from @arkeus AxGL  inspired by flixel

    I hope there are some people motivated to play with Axgl it realy worth a look…

    Are you looking for a job ?

    Posted by (twitter: @alchymi)
    Thursday, August 2nd, 2012 4:41 am

    First off i’m not affiliated with this company but i love they humor and they are looking for people.

    So if you want make TRUE games tell them us

    Nobody can beat me ^^ Little Knight’s Tiny World

    Posted by (twitter: @alchymi)
    Monday, April 23rd, 2012 9:26 am

    Just a little post to tell all the people around the world that i have the highscore in my game ^^

    NOBODY can BEAT ME (evil laugh)

    You can see my entry here : http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=4055

    Or Try to beat my high score  http://www.jeux.mu/de-plate-forme/le-petit-chevalier-autour-de-la-planete.html

    Little Knight’s Tiny World POST :Post Mortem

    Posted by (twitter: @alchymi)
    Sunday, April 22nd, 2012 3:40 pm

    Since i have things to do in real life my goal whas to finish ld23 in 24 hours so i posted my entry yesterday.

    But realy now that my real life stuff have been done i have polished some graphical aspect of the game according the picture below.

    you can : PLAY

    Or view entry page 

    I’m Done Little Knight’s Tiny World post Mortem

    Posted by (twitter: @alchymi)
    Saturday, April 21st, 2012 8:42 pm

    Since i need to spend time with my wife and baby tomorrow i decided to participate but only in 24 hours, mission failed i neeed 27 hours.

    I’m pretty happy of the result, need some polishing and more interactivities .

    Will probably make an second episod with more stuff.

    This game whas created with :
    Need flash Player 11 and a non black listed GPU Card.


    You can test it here : PLAY
    And maybe (please oh please) : Rate IT 

    I’m probably in

    Posted by (twitter: @alchymi)
    Friday, April 20th, 2012 12:35 pm

    I have a lot of work, but i’m probably in…

    Will maybe use :


    An online tools for music
    and maybe 3DS MAX (if use flare3D rather than axgl.org)



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