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Core mechanism done. It’s time for polishing the rest.

Posted by (twitter: @jijaweb)
Saturday, April 27th, 2013 11:11 pm

 

screenshot2 screenshot1

screenshot0 screenshot4

screenshot3

 

I’m in

Posted by (twitter: @jijaweb)
Friday, April 26th, 2013 1:08 pm

Ok. I’m in.

This will be my second Ludum Dare. The last one was a nightmare. But I’ll finished my game in time. I hope I will make it again. I think I will be using Construct 2 again.

Good luck to you all!

I made it

Posted by (twitter: @jijaweb)
Sunday, August 26th, 2012 12:25 pm

I really didn’t think I would make it in time. It is a small game. But hey, it can be fun anyway.I’m celebrating this with my childrens CANDY!!! (They are asleep). :)

Here is another screenshot of the final build.

7 hours left. The time is ticking.

Posted by (twitter: @jijaweb)
Sunday, August 26th, 2012 11:12 am

It’s time for some quick food.

And here is a new screenshot. I’m making 10 levels for the game.

Day 2

Posted by (twitter: @jijaweb)
Sunday, August 26th, 2012 4:24 am

I have done all of the core game mechanics. The music was completed this morning. Now I just have to add some extra levels. Then it’s time for polishing the game. And of course upload.

First LD for me

Posted by (twitter: @jijaweb)
Thursday, August 23rd, 2012 11:28 am

Ok so this is my first LD48. I have been making games for some years now. I’m using C# and XNA most the time. Now I’m really excited about this compo. The theme doesn’t matter. Just vote for a good one! 😉

I will be using:

Engine/Editor: Construct2 (yeah… I will try something different. I’m leaving XNA and C# for this compo….)

Sound & Music:  BFXR and Reason

Graphics:  Paint.NET

Platform:  Web

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