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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 15 hours, 52 minutes, 12 seconds
  • October Ends: in 8 days, 16 hours, 4 minutes, 12 seconds
  • Ludum Dare 31 begins: in 43 days, 16 hours, 52 minutes, 12 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

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    About JesterBLUE

    Entries

     
    Ludum Dare 25
     
    MiniLD #34
     
    Ludum Dare 23
     
    Ludum Dare 23 Warmup

    JesterBLUE's Trophies

    The 7-Way Tie Award
    Awarded by JesterBLUE
    on January 9, 2013

    JesterBLUE's Archive

    Posted by
    Monday, April 22nd, 2013 9:54 am

     

    I’m in.

    Right click to replicate / left click +1 replication to vote

     

     

    I made a MiniLD#34.

    Posted by
    Tuesday, June 5th, 2012 5:33 am

    Downspout

     

    I made a MiniLD 34.  Please check it out for the rest of this post to make sense

    I only had 6 hours to spend on this one.  I recorded sfx but could not figure out how to play them, still need to learn that bit.  If I spent 2 days I hoped to have slightly more detailed graphics, much bigger levels, enemies, rocks that you move around to attack enemies or solve puzzles, and let the spider have some silk spinning ability that lets you dangle and swing, bionic commando style perhaps.  Also I wanted to create rising water that adds a time element to the game.  Maybe one day I can finish the game.

     

    SS Tiny World

    Posted by
    Sunday, April 22nd, 2012 7:41 pm

    Ludum Dare 23 is finished!  I created SS Tiny World, a tile puzzle game set on an intergalactic colony ship that was built out of an asteroid.  You create temporal portals and meet your future self.  Sometimes you find out that your future self has stolen a hat, so you have to steal a hat and jump through a portal, then return the hat to make things right with the world before you move on to the next room.

    I  never got time to make a designed level, but random tiles offer a slightly game like experience.  No sound or music, but  I’m happy with my first effort.  Programming is done in Java (netbeans), graphics are Photoshop and the background starfield is mostly just what my scanner scanned when I opened it up and put a blanket over it.

    Hello, World!

    Posted by
    Wednesday, April 18th, 2012 5:24 am

    Hello, all!

    I’m joining to participate in LD23.  I’ve never really made a complete game before, so it is exciting to force myself to complete one.  I’ll probably use Java (NetBeans) or HTML5 (Crimson Editor).  Graphics in whatever… Paint, Photoshop, sketchup, scanned-in watercolors.  Sounds probably recorded from the real world.

     

    Interactive Cellular Automota

    Entropy Maze - LD23 Warmup

    Here’s a little autointroduction.  I taught myself how to program on a TI82 calculator in high school, and have been programming ever since.  I enjoy building robots and programming applications/tools.  I did make a user adventure for Mr. Robot, and I’ve submitted a warmup game for LD23 also.

     

    My muses: KMFDM, Tool, Minecraft, Starcraft, Edison, Niven, Chicago’s world’s fairs, and many more.


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