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Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 7 days, 4 hours, 2 minutes, 45 seconds
  • October Ends: in 8 days, 4 hours, 14 minutes, 45 seconds
  • Ludum Dare 31 begins: in 43 days, 5 hours, 2 minutes, 45 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    About jeroenimooo (twitter: @https://twitter.com/#!/jeroenimoo)

    I have been programming since last summer (2011) i started with java, i have tried some other languages such as python c++ or fenix, but i like java better than those. Making games is the best part about programming. though making software such as calculators or Datebook apps are fun too. but making games is nr 1.


    Ludum Dare 23

    jeroenimooo's Trophies

    jeroenimooo's Archive

    I failed :(

    Posted by (twitter: @https://twitter.com/#!/jeroenimoo)
    Sunday, August 26th, 2012 10:35 am

    Since i had problems with a fun idea i started 1 day late, i might try to reach the jam but im not sure.


    But never lose your smile! And do funny things with the code!

    Just like i did with my (Now dancing) character

    Wanna see him dance? (Wait 10 sec :D)

    My first update!

    Posted by (twitter: @https://twitter.com/#!/jeroenimoo)
    Saturday, August 25th, 2012 4:48 pm

    After a horrible time with no idea i managed to get a cool idea! (Still secret :3)

    But the “no idea time” gave me some time to focus on a better resource loader and gui menu (you probably won’t notice any of these things :'( but they made the game a little better and will help with the real coding)

    So here is my first playable demo! (jumping and walking)

    Click me :D


    Good luck coding everyone!

    For all the strugling LWJGL java developers (MultiThread stuff)

    Posted by (twitter: @https://twitter.com/#!/jeroenimoo)
    Saturday, August 25th, 2012 5:26 am

    After a terrible age of single threaded games, i finally found out how to use multiple threads! I have googled many hours before, but today i found an open source engine called Jrabbit I didn’t look at it to much but i found their javadoc while i was googling, and found the object WatchableGLThread An that is exactly what i was looking for! You can find the source code or use the engine itself.

    This is just i message for al LWJGL Developers who had problems with this. I think there are alot of people who had trouble with this! Good luck developing!

    Holiday Programming Final.

    Posted by (twitter: @https://twitter.com/#!/jeroenimoo)
    Sunday, August 19th, 2012 4:40 am

    After my first LD(23) i was gladly awaiting the next ludum dare in the vacation.

    And there it was! YEAH!!! Finally i would have all the time :D But wait! there is more :/ This ludum dare is in the last weekend of my vacation D: So again i will be faceing my old enemy… Sunday evening. Though school starts at 3pm the next day, i will still (try) to sleep early sunday eve.

    I already know what i will use (The only stuff i am good at)

    Programming: Java usuing LWJGL(OpenGL) and Slick-util

    Graphics: Paint.net (Maybe something new)

    Sound: SFXR, and audiacity(if i manage to make a track)

    And not only will i struggle with Sunday evening, I will also be meeting my graphic skills again. wich have grown better though :D

    I can’t wait for LD24 to start! Yay!

    Yes. yes im done

    Posted by (twitter: @https://twitter.com/#!/jeroenimoo)
    Sunday, April 22nd, 2012 2:36 pm

    After a good weekend of coding im done with my first Ludum dare (Yay!!!)  I have lost of fun, learned new things, also failed at some things, wich i next time will know beter, made some stupid mistakes, wich are the result of not alot of time and stupidy. but after all it was fun, and im happy i am finally done!


    Might aswel put a link to my Entry

    i had a great team but now i would like some rest.

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