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Ludum Dare 35

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I’m In!

Posted by
Friday, April 21st, 2017 11:28 am

Second compo. Must do 3D this time.


  • Unity
  • Blender
  • Fruityloops


Posted by
Wednesday, April 20th, 2016 7:47 am

Hi everyone!

I just wanted to say thanks for all of the constructive criticism for my entry. This was my first LD and I really worked hard and enjoyed it. I learned a ton, since it was compo for me. I pledge to correct all of the things that were wrong with my game, even if just for a learning experience.


I’m going to sit down and really analyze and work out how to make good controls for a game. Also, I found this video about juiciness on YouTube. Seems really good, so I’ll share. https://www.youtube.com/watch?v=Fy0aCDmgnxg

I think if I work on those elements and my art workflow, I’ll be able to come back and really give you something good next time! 😀

For anyone that hasn’t seen my entry, here is a link to it. Who Let The Chicks Out?

Thanks for playing!

Some Progress With Art and Music

Posted by
Saturday, April 16th, 2016 12:52 am

Screenshot1 LD35

The goal is to make it back to barn alive whilst escaping hawks, cats, and other predators.  Walk/jump around as harmless little egg/chick and eat seed/insects until shapeshift to chicken mode. Once in chicken mode, you can do short ranged fly. I have 4 bars of music inspired by Yakety Sax at the moment, sounds actually like a Polka or something… 😛 I struggled a lot with the ground, because I’ve never tried to make tiles before and this is my first 2D game.

Want To Try This!

Posted by
Saturday, April 9th, 2016 6:06 pm

Hi all,

I’ll try my first LD using:

  • Code: Unity w/ C#
  • 2D Art: Photoshop
  • 3D Art: Blender (possibly)
  • Sound: FruityLoops

I will make everything myself except the sound effects. I’ll use free open source ones. I can build stuff for web with Unity, but I’m not sure how we go about posting when we’re done. Hopefully I can get this done in time, because I have a kid, too! Should be a hell of a lot of fun!

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