About jcmonkey (twitter: @@JCMonkeyD3)


Ludum Dare 37
Ludum Dare 36
Ludum Dare 35
Ludum Dare 34
MiniLD #63

jcmonkey's Trophies

jcmonkey's Archive

Blast Games

Posted by (twitter: @@JCMonkeyD3)
Sunday, December 11th, 2016 5:40 pm


My game is done for the time being, ill get something to eat then try and polish a bit more.

Enjoy!!! 😀


Posted by (twitter: @@JCMonkeyD3)
Sunday, April 17th, 2016 11:36 am

Hey guys, my second ludum dare and im excited to have a quasi finished game to show you guys early.


check it out and let me know what you think.

Hello Darkness Post Compo Release

Posted by (twitter: @@JCMonkeyD3)
Saturday, December 19th, 2015 2:30 am


Hey guys just wanted to thank you for all the feedback that you gave.

I have made some changes to the game, let me know what you think.

HelloDarkness Post Compo

Running into SUPER huge WebGL issues

Posted by (twitter: @@JCMonkeyD3)
Saturday, December 12th, 2015 7:07 pm

sorry folks, going to have to stick to WebPlayer this time, it just works flawlessly.

i cant figure out the memory problems with webgl, so im going to pass on it.

the current iteration of my game is at, http://jcmcomics.com

the games name is called place holder.

hope webplayer doesnt cause any issues for anyone. :,(

Im in!!

Posted by (twitter: @@JCMonkeyD3)
Friday, December 11th, 2015 8:16 pm

first ludum dare.

i did a practice one a few weeks ago, and im super excited for this one!!


game engine: unity

Art: gimp and inkscape

music: lmms (i still suck at music, so we will see how this goes.)

sound: BFXR




My Mini Ludum Dare 63 Fusion Game

Posted by (twitter: @@JCMonkeyD3)
Sunday, November 22nd, 2015 8:58 pm

hey folks, december will be my first official ludum dare. so i was going to do a practice run for the compo this weekend, but instead i did my 48hr comp run with this fusion event.


my fusion games are super mario and altered beast. this is my first time doing anything like this, and i was a bit worried that i wouldnt be able to produce anything useable at the end. well turns out that i can produce something playable.


check out the game, its called super beast. its in the unity webplayer right now. i spent like 6 hours today trying to get the webgl to work, but i couldnt. so i ended up settling for the webplayer.


Game Engine: Unity

Event: Mini Ludum Dare 63 Fusion

Game: Super mario meets altered beast

Style: Compo, all from scratch within 48hrs. i streamed the whole thing too at twitch.tv/jcmonkey

Social: @JCMonkeyD3


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