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I’m OU- I mean IN.

Posted by
Sunday, April 12th, 2015 7:27 am

Well, can’t pass up my second Ludum Dare…
Unfortunately I didn’t learn as much C++ as I’d like, so it looks like I’ll be going in Java again.
With standard Java libraries.

I see some really good themes, though. I’ve already got ideas pouring out of my head. Gonna be a good one.

Finished!

Posted by
Sunday, December 7th, 2014 1:28 pm

I have finished my first Ludum Dare, and I am very happy with the result.

LDSS2

Check it out here.

Great progress!

Posted by
Saturday, December 6th, 2014 5:59 pm

LDScreenshot3

All the sprites done, better movement, too! And my base here is so OP.

Time to work on sound, I think…

Sprites, interesting gameplay!!

Posted by
Saturday, December 6th, 2014 10:44 am

LDScreenshot2

They’re so cute!

Also, my base there was getting a little wrecked by siege enemies. They deal double damage to buildings, and go after buildings! But they run from the player.
The blue ones are wells that distribute snow to nearby buildings, and the yellow ones are walls. Enemies stick to them. Not what I intended, but I like it.

Ahead of schedule!

Posted by
Saturday, December 6th, 2014 8:05 am

I wasn’t going to start making sprites until later today, but I think I’m done will all the gameplay I want. I have a really fun game! 😀

Done for tonight!

Posted by
Friday, December 5th, 2014 10:02 pm

Really happy with my progress for this being my first LD!!

Screenshot of my game so far:

LD31 screenshot

The blue one is you, a… a snowman, I’m sorry. I had to.

The red ones will be fire elementals chasing you, melting your snow!

The green-orange ones are turrets. They shoot snowballs at enemies. if they run out of snow (also frome enemies melting them) they die.

If it’s blizzarding, snow piles renew themselves, turrets heal, and new enemies can’t spawn!

It’s hard to keep coding because I can’t stop playing!

I’m in!

Posted by
Friday, December 5th, 2014 4:29 pm

This is my first LD, and I am so hyped you have no idea.
My game is going to be awful, and it’ll be great.

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