About Jasonsumm (twitter: @jasonsumm)

Visual effects artist, getting back in to making games


Ludum Dare 32

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3 Hrs to go!!

Posted by (twitter: @jasonsumm)
Monday, May 11th, 2015 5:03 pm


Thanks LUDUM DARE, it’s been a blast. I’ve found some incredible efforts here, and hope to one day be amongst those I admire. Can’t wait for the next challenge. Give …Slaughter… a play / vote if you can spare a minute or two ^_^. So many thanks to everyone who already has :).



…Slaughter… A post/mid mortem.

Posted by (twitter: @jasonsumm)
Wednesday, April 22nd, 2015 10:00 am
(In game!)

For those who have not seen my entry (It can be found HERE) : It is a button bashing, YOU WILL DIE game. V-Hard. This is my first LD ever and the first game I’ve made in about 12 years, so just getting back into it. Learning Unity, but decided to go with CTF 2.5 for ease/speed for this one. The idea came to me on the train home from work. I had fun making it, and plan on polishing up the UI / making things more obvious a little bit before getting properly stuck into Unity. I’m aware that it fits the theme pretty loosely, but this was the perfect excuse for me to get back into game dev. So, yay!


Screenshot 2015-04-21 21.14.34(In Editor!)

Thanks once again for the great comments everyone! The feedback has been a really positive force for me and will spur me on to improve the game. The Shield is intended more as a “dissuader” (maybe I should think about how I visually represent this). I totally agree the AI needs work and their movement is currently a bit glitchy in terms of collisions. It’s on the list! Some form of on going instruction could improve the flow (but I do also like the mystery). The melee attack’s visuals are top of the list, I’m still thinking exactly how to tackle that. The spreading blood mechanic also needs some work, but works well enough for this.

Also on the list are:
+ Ability icons & highlighting
+ More art on the map to give it more life
+ Music & more sounds
+ A couple more abilities
+ A more finely tuned difficulty curve

Give me a shout/vote if you like it or with any further comments/ideas/hi-scores/bugs , I’d love to hear what you have to say.



P.S Check it out here! :)

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