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I am going to play and rate your games!

Saturday, September 5th, 2015 7:19 am

If you want me to play your game fill out this form:

TAKE ME THERE

and I will play and rate your game this weekend.

=)

Developing a microphone controlled game…

Wednesday, August 26th, 2015 4:43 pm

…is first and foremost an awkward process!

We got the idea in a team of 3 on sunday¬†evening and the others decided to leave the jam out of frustration and too less time. I was all alone…

However I said to myself SCREW TIME! I will do it!
I quickly realized that analyzing the frequency of the human voice does not work reliable so I decided to only use volume.

I also lacked an idea in which I could use the assets I had up my sleeve.
I ended up using 2 beautiful resource packs from the Unity3d Assetstore and decided to generate the levels procedurally:

 

 

I already had some experience doing procedural stuff but those sprites where giving me a hard time fitting the layers perfectly together. But then again SCREW PERFECT this is a game jam – so I just went with it.

The Mimic chest was chosen as the protagonist of my game due to my love to dark souls. I wondered why those things always have legs. And then it struck me! It is HARD TO MOVE WITHOUT LEGS!

With my newly gained wisdom I designed a movement system for Mimics that does not require stupid legs but only a GOOD DEAL OF MOTIVATION!

After like 15 hours prototyping the actual gameplay and screaming in microphone like an idiot with everyone around me thinking I am nuts I realized: IT IS NOT FUN!

I needed something over the top, epic effects of destruction. And I MADE THEM!

It still was not fun. But then I said to myself: SCREW FUN! Making a game is hard work so why shouldn’t playing a game be hard work as well?

At least it is hard work that makes you laugh. And if one does not like my game he can be at least be sweaty happy that it is over. Leaving early is cheating by the way. It is forbidden on Ludum Dares you know?

So in the end I ended up with an unfun experimental game that looks too good to actually be funny. What do you think?

PLAY IT

Mission “Unusual Game Concept” Accomplished!

Monday, December 8th, 2014 9:32 pm

Oh yeah, it’s been tough. Struggling with the theme and all. But hell, it was worth it, we made something, we like to think of as unusual, but worth the experience!
Check it out! We’re glad if you do!

Shellac’s Dream On An Entire Screen!

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