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Long pause, but I’m in!

Posted by (twitter: @Jalict)
Wednesday, April 8th, 2015 2:03 pm

Long time since I have participated in Ludum Dare.

I recently made a remake of my very first Ludum Dare 26 game, Cutato, called Cutato 3D (Both can be found at my site) where it won the first price for that Jam.

Since my last failure at Ludum Dare I have participated in several other Jams, mostly located at my University here in Denmark. I think I have a much greater experience in order to produce something!

Now I just need to see if I have the time during the weekend – But hopefully, hopefully I can join!

Super stressed “I’m in!”

Posted by (twitter: @Jalict)
Monday, December 1st, 2014 12:31 pm

…But this is only a MIGHT join.

coffe-not-relevant

I’m posting for the sake of just remind myself to check if I got the time.

Had the urge for a GameJam for quite some time now and just couldn’t put it on my schedule yet, so I’ll try to press it right into exams and Christmas just to stress myself out even more!
There are of course other reasons than just mentally killing myself – I hope that I can come up with something really simply that I can just make in a day or something.

If everything goes well, then I could easily manage it, in a weekend on Skype or likely.

So my equipment consist of something like

  • Unity3D
  • Blender
  • Adobe Photoshop
  • Sublime Text 3/Visual Studio/MonoDevelop

Of course I’ve some extra software up my sleeves depending on my demand – But I’ll post about that if I ever get to that point.

Stepping off…

Posted by (twitter: @Jalict)
Sunday, August 25th, 2013 8:05 am

I must admit I can’t go any more on with this Jam.

First 5 hours went pretty good, but then it just went downhill
Got into some frustrating problems which put me down so I had to make short cuts to different features, which just made things go down.

Untitled-1This is what I’d done at this point. Overworld, some combat and very Primitive AI.
It was my first game with more state based system, so you can switch around screens very easily (code wise) – So I learned a lot about this and how you should work with it.

If I got the time and motivation I may do a very quick game so I could just submit something. But I wouldn’t count on that :-(

Now I’ll go and have a great time with some of my beloved ones instead.

Have a great time everyone, I’ll sure be playing some of your games and vote 😀

Quick Update!

Posted by (twitter: @Jalict)
Saturday, August 24th, 2013 3:06 am

2013-08-24_12-03-14It’s some sort of overworld mockup!

I don’t know If I’ll just keep this sort of quick and dirty style. It was mostly just Google Images smashed together in matter of minutes just to get a sketch for now.
We’ll see if it changes.

Now to do some proper stuff!

 

Obligatory post

Posted by (twitter: @Jalict)
Thursday, August 22nd, 2013 2:11 pm

readyornothereicomeFor the second time, I’ll join Ludum Dare 48!

I’ve been excited for weeks now and now it’s close.
Haven’t programmed in months though so I may not be as sharp as last time. But I’m coming for the fun and challenge 😉

What I’m going to use (properly):

Best of luck to all your guys, last time was super fun for me and I hope the best for this time again! 😀

EDIT:
Tomorrow, I’ll properly give a little kick-start for myself and do a quick ~something for training purpose.

 

return “DONE!”;

Posted by (twitter: @Jalict)
Sunday, April 28th, 2013 6:39 pm

 

 

 

 

 

 

 

Finally done! Woah, such an awesome feeling I must say!

The game can be found here, Click Me

Tools I’ve used,

  • IntelliJ IDEA
  • Slick2D
  • bfxr
  • Audacity
  • Photoshop CS6
  • Pickle Editor

Plus, my game includes Potatoes (If not many!), so here is a seal of potato approval.
You’re totally free to use the Seal yourself!

Smaller badge!

Posted by (twitter: @Jalict)
Sunday, April 28th, 2013 12:39 pm

This is totally wrong focus, but It’s what I like to do 😀

I made a smaller version of my badge which is 64×64 so you can give it as a Trophy to someone else!
potatoApprovalSmall

 

 

Oh, and if needed again or you haven’t seen it. Here is the big version!

Seal of approval!

Seal of approval!

Is your game Potato-proved?

Posted by (twitter: @Jalict)
Sunday, April 28th, 2013 11:35 am


Have your game got Potato?!


If that’s the case, why not give it a Potato Seal of Approval badge!
It includes lots of.. Uhm.. Fiber, potassium and vitamin C… And Approval?

Anyway, use as wished!

Seal of approval!

Seal of approval!

(Made in Photoshop CS6, it's not vector based so I can't give any bigger version though :( Hope you like it anyway!)

Getting the best out of it.

Posted by (twitter: @Jalict)
Sunday, April 28th, 2013 10:03 am

I’m getting to this point where I just don’t quite know what I at least should get done.

It’s very simple game but I want to get as much more details to it from now on.
As this is my first Jam and I want to get as much done as possible!

Programming have been decent – As I expected. Stuff works mostly as intended, but I would love to get more out of it.
It’s just that, I want to fix a lot of stuff but I haven’t got the time or knowledge to it. As I know I’ll take me long before I get more added.

So today I’ve mostly been working on media such as art and sound. Art is going nice, not just as much as I wanted. And sound is.. Yeh, I’ve no idea! Lots of bugs and can’t get proper consistent sound.

But yeah, here is two pictures for your pleasure! :-)

2013-04-28_11-45-22 2013-04-28_17-15-07

It may not be much.

Posted by (twitter: @Jalict)
Saturday, April 27th, 2013 2:54 pm

So this is my current state. Possible to peel Potatoes!

I’m having quite a hard time to make it fun but I’m just trying to finish things up to make sense at least.

2013-04-27_23-48-12

First timer

Posted by (twitter: @Jalict)
Saturday, April 27th, 2013 5:58 am

This is my very first try on a Jam, been watching Ludum Dare Compo for a few times now as one of my friends participate in them.
I’ve been to the Danish, Game Development Camp, last summer which was excellent, but that is the closets I’ve been to such an event.

My tools,
Language: Java
Framework: Slick2D
IDE: IntelliJ IDEA
Sound: Audacity, bfxr. Going to record my own sound properly.

But hoping for the best!
Oh yeh, and here is my current progress of my desk (As I’ve been working for a few hours now. Just forgot to write this post)

A few post-it. Secondary screen for Livestream I'm watching and few other neat stuff.

A few post-it. Secondary screen for Livestream I’m watching and few other neat stuff.

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