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Ludum Dare 35
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My LD35 entry: Transformers

Posted by
Monday, April 18th, 2016 4:04 pm

A tank combat game, with RTS controls.

Where is the shapeshifting? Well, the tanks can transform into airplanes to quickly move over the battlefield (sadly this was left uninplemented).

The game was made with Game Maker, Bosca Ceoil and Bfxr, in about 20 hours.

Play it here: Game


Marching Dino-Army

Posted by
Sunday, April 19th, 2015 12:02 am

Ready to destroy their dino-enemies.


Dino Warriors

Posted by
Saturday, April 18th, 2015 9:27 pm

The protagonists of my dinogame:


Made with GIMP.

Creating beautiful art

Posted by
Saturday, December 6th, 2014 11:03 am

I’m making a musical game, here’s an spotlight:

spotlight beta


Identification Division

Posted by
Friday, December 5th, 2014 6:32 pm

Joining Ludum Dare 31:

Using Unity, Gimp, LMMS.


Good Luck.

Finishing touches

Posted by
Sunday, August 24th, 2014 4:57 pm

The game still needs most of its gameplay, it still doesn’t have audio and menus.

Captura de pantalla - 240814 - 19:53:57

More than an hour remains but I will probably finish it on time.

A timelapse of what I did until now: https://www.youtube.com/watch?v=4RYj7Zl0QCY

Planets rendering

Posted by
Sunday, August 24th, 2014 9:43 am

It’s just adding gameplay, menus and sound now.

Captura de pantalla - 230814 - 21:44:22

Base code for Ludum Dare 30

Posted by
Friday, August 22nd, 2014 4:50 pm

For my game I’m going to use Gimp, Eclipse+CDT, C++, SDL and probably emscripten for porting to a web version.


I’m using an isometric map renderer made in SDL as a base for my game. Here’s the code for anyone wanting to use it:


The folder inside the tarball is an Eclipse project.


Dependencies: SDL2, SDL2_image and yaml-cpp.

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