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Some pretty good progress….

Posted by
Saturday, August 27th, 2016 6:06 am

So as I already posted, I am making a game in written in pure assembly (Linux/Windows x64). And I got some good progress, there is a fully working combat, turned based system, every time you go to combat you get a random enemy, and the amount of damage done is also random (from 0-max_attack) :)

It will probably won’t win first place, but I am happy I made a game in Assembly šŸ˜›

(I would show something but it is text based so there isn’t much to show)

Some progress!

Posted by
Friday, August 26th, 2016 10:01 pm

So I didn’t plan to actually join this LD but I had a fun idea… Making an entire game in assembly! Yes I am making a game in assembly and live! I will try to make something which will be connected to the theme but I am not sure If i will have time :\


currently I got basicĀ combat (Text Based)

0: exit game
1: enter combat
> 1
You are attacked by Bat
enemy -> health: 10, attack: 1
you -> health: 50, attack: 5
0: exit game
1: attack enemy
2: run away
> 1
enemy -> health: 5, attack: 1
you -> health: 50, attack: 5
0: exit game
1: attack enemy
2: run away
> 1
You won the battle! expr: +5
0: exit game
1: enter combat
> 0
Total EXPR: 5

I have alotĀ of stuff to add (for example, right now the enemy does not attack you…) but I hope I will finish the game šŸ˜€

Nearly done!

Posted by
Monday, April 18th, 2016 8:22 am

We finally finished implementing the basic stuff to the game, we just need to improve the graphics and make a lot of levels :)


Well, I would say the first day was OK

Posted by
Saturday, April 16th, 2016 11:44 am

I finally finished with making the dam collision detection and a basic map loader.

My friend finished the story and made some concept art. We hope to start the actuall game tommorow :)

We have some progress

Posted by
Saturday, April 16th, 2016 7:57 am

We got in late (5 Hours ago), We already have this map and we are thinking about the story :)


We are in!

Posted by
Friday, April 15th, 2016 3:28 pm

Me and my friend are joining the Jam.

We will program in Java


We will use Eclipse, Paint.net, SFXR


Easter Egg

Posted by
Monday, August 24th, 2015 8:21 am

Just Found out thats by mistake i forgot to remove a glitched level fromĀ the final release xD

You can only get it from a cheat code so thats won’t effect gameplay šŸ˜‰

I think this is broken

Posted by
Sunday, August 23rd, 2015 4:50 pm



Well , I made a random level generator, For the 10 first levels it worked fine, But then it gave me this level…

Random Level!

Posted by
Saturday, August 22nd, 2015 5:50 pm


Because my game is kinda finished i wanted to make a random level generator so i won’t have to sit and make about 50 levels. It is kinda working… It creates a file thats the game can read and render,Ā But it is just too much random :\

p.s. These are not all the tiles, I just have not implemented the other tiles to the generator yet


Posted by
Saturday, August 22nd, 2015 9:31 am



What have i done so far:

Basic Physics, Player movement, basic menu, Some simple sound efects and graphics. I also added a portal thingy to get to the next level and spikes so you would be able to lose


Make a level generator(To make alot of levels), Fix bug thats says “You Won!” even if you lose, Maybe better graphics(?), Making a background to the menu.

I am in!

Posted by
Friday, August 21st, 2015 8:52 am

This is my first time joining ludum dare andĀ IĀ am excited!

Language: Java

OS: Windows 8.1

Art: Paint.net

Sound:Ā Probably sfxr

IDE: Eclipse Mars

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