About IonProgramming

Entries

 
Ludum Dare 37
 
Ludum Dare 35
 
Ludum Dare 34
 
Ludum Dare 33
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26
 
Ludum Dare 26 Warmup
 
Ludum Dare 25
 
Ludum Dare 24

IonProgramming's Trophies

"You awarded yourself a trophy" Award
Awarded by ananasblau
on December 15, 2012
'Too lazy to draw a picture himself'-Award
Awarded by pretzelhands
on December 11, 2012
You can award yourself a trophy trophy
Awarded by IonProgramming
on December 11, 2012

IonProgramming's Archive

We’re In with some progress

Posted by
Sunday, April 17th, 2016 4:25 am

The Ion Programming team is back. With some progress on this game. Due to work commitments we started a day late but none the less, we’re throwing something together. Take a look at this screenshot… Whist it mightn’t look like much, the main mechanic and physics is working.

Capture

We’re in

Posted by
Friday, December 11th, 2015 5:53 am

Once again,

Ion Programming is in for LD, we will be once again using LibGDX after our very successful last entry.

Poppy will again join us to for the art.

Good luck to all attending.

We’re in… 2.5D

Posted by
Saturday, August 1st, 2015 1:11 am

We’re in again this time after an unanticipated break from the previous few LDs due to study commitments, We have made sure to have time this time around are are keen to try out our new game engine thingo we’ve been working on.

It’s an isometric, well, 3D, but, kinda 2d game engine. 3D coordinate system, mapped and rendered into 2D isometric in java with lwjgl. You can rotate around in 90 degree increments to get a feel for a 3d world.

Capture

We’re probably not in…

Posted by
Saturday, November 29th, 2014 10:46 pm

Yes, regrettably, I must inform you that we are (probably) not going to participate in this LD.
We haven’t missed one since we started back in LD24 (although last time we were unable to complete and submit our entry).
There is another project in need of our attention, so… That’s that.
If we find the time, we might whip up a quick entry, but nothing too fancy.
So… Happy LD-ing to everyone, and good luck!

Finally set up…

Posted by
Friday, August 22nd, 2014 8:55 pm

After a delay while we set up the sound system for a local event just after the theme announcement, we’re finally set up and ready to make a start on our entry! We have just about everything we’ll need in this room, and more! 2 computers, 4 monitors, sound system, a piano, a keyboard, and a whopping great organ! So, time to start! We’ll keep you posted! Best of luck everyone!

DSC_0426

We’re in again

Posted by
Monday, August 18th, 2014 5:38 am

Ion Programming are in again for their 8th LD. We’ll be entering the jam again and hopefully do better than last time. Our entries are getting progressively better and more polished each time, so hopefully we’ll win something this time around.

As usual, we’ll be running on a tight schedule because of our school/uni commitments.

We’ve planned, and hopefully we’ll stick to it, to make a very simple game. Lots of time spent planning and polishing, hopefully keeping the core of the development to just over a day.

Our arsenal of tools will include, as usual:

  • Java
  • Eclipse
  • Git
  • Photoshop
  • Paint.NET
  • Ableton Live
  • Audacity
  • This amazing musical engineering masterpiece:

DSC_0558

  • SFXR
  • And anything else we need…

We’re in, and keen to code!

Posted by
Friday, April 11th, 2014 1:38 am

We’re back for the 6th time now, and hoping for success! Every entry has been better than the previous ones, so this month should go off with a bang! Hopefully we can come up with something fun and funny.

As usual, we’ll be coding in Java, using Eclipse (possibly using our own 2D Physics library if we get around to finishing it).
For graphics, either Paint.NET or Photoshop, depending on the style we choose.
Music will be made in Ableton Live.
Food will be excessively consumed.

We shall keep you updated. Happy coding everyone!

Status Update…

Posted by
Saturday, December 14th, 2013 2:47 am

After a few hours of brainstorming, and a fair few doing not much, we have something little to show…

My other teammates gone to a party tonight so its just me deving… Should be fun!

Heres what we have so far (it has collision detection and moving around :P)

Capture

Anyway. Have fun everyone!

We’re In!

Posted by
Thursday, December 12th, 2013 1:50 am

Hello guys,

We’re in again, this is our 5th Ludum Dare and will hopefully be our best yet.
We have had some good ones and bad ones in the past, so i’ll go through them:

 

LD24: “Vortex“, this was a reasonable effort, finished making two levels and did audio and decent game mechanics and graphics.

LD25: “Bandits“, this didn’t go well, at all. After spending close to 15 hours trying to implement our first ever try at a path-finding algorithm, we gave up and submitted a non complete game. There was decent graphics though.

LD26: “Adventures !inColour“, we actually finished a game to the end this time, although the game was fairly repetitive and a bit boring. It did alright.

LD27: “The Compass“, our best effort yet, this game had decent graphics, decent music, in our minds a great story and not too many bugs. It was good fun to make and didn’t do too bad on the charts either.

LD28: Who knows. We’ll find out over the next few days…

 

Anyway, enough rambling about the past and lets get to the present…

We will be writing in java as usual, using the inbuilt graphics API.
No libraries or base code, just plain java :).

Tools:

  • Eclipse IDE
  • SFXR for sound effects :)
  • Ableton Live and VST’s for music creation
  • Paint.NET for bitmaps
  • Git for version control
  • Jenkins CI server for continuous builds
  • Our brains! (or what’s left of them by the end)

 

As always, have a great time everyone!

The Compass – Finished (Almost)

Posted by
Monday, August 26th, 2013 5:02 am

Our Game, “The Compass” is almost finished, after having a day of school without being able to work on it its now finished (apart from some music loops).

compass

You start out in a jungle not remembering anything, who you are, where you are, why you are here…

You find a GPS on the ground next to you, it has coordinates in it.

Your task, if you choose to accept it, is to follow the GPS in aid of finding clues as to why you are where you are.

 

Here’s a screenshot:Capture

Download Coming soon.

Progress

Posted by
Saturday, August 24th, 2013 9:44 pm

Capture

 

Game is going well… Its called “The Compass”

Here’s the story:

You start out in a jungle not remembering anything, who you are, where you are, why you are here…
You find a GPS on the ground next to you, it has coordinates in it.

Your task, if you choose to accept it, is to follow the GPS in aid of finding clues as to why you are where you are. (when there is a story :P)

 

You can have a play here: http://ionprogramming.com/LD48/LD27/ (win only ATM)

 

The graphics are all quick placeholders and will change soon. We aim to meet the theme by swapping between 10 second loops of music which will affect how the enemy’s move

You’re a wizard Harry!

Posted by
Saturday, August 24th, 2013 6:10 am

You’re not,  actually. That’s just a place holder…

Stars are all the go

Stars are all the go

We’re in!

Posted by
Sunday, August 18th, 2013 4:33 am

Hey Everyone,

we'rein

 

 

 

 

 

 

 

 

 

 

(guess the code??)

We’re in again for our 4th #LD…

We’ll be entering the jam but only have about 30 hrs of time as school gets in the way, so don’t expect anything massive….

Despite our lack of time, we plan to make a decent game and complete it.
Our main focus this time will be music as we feel we have a good chance in that category.

 

Our tool-belt contains:

– Java (no libraries)
– Eclipse
– Paint.NET
– SFXR (possibly for SFX)
– Ableton Live (with open source VSTs)

We will also be using our Continuous Integration server again to pull from git, build and upload every hour or so…

Android Games – We made some!

Posted by
Monday, June 17th, 2013 4:34 am

With the up-rise of smartphones, a humongous market for game development has opened up.

The team here at Ion Programming has decided to catch up with the times and move into the area of Android game development.

So far we have made two basic games which are worth a look.

 

Space Dodger

Dodge the asteroids and space junk as you pilot your rocket through the vast expanse of space, earning points and leveling up as you go.

Space dodger can be found here.

 

975840_449904398439515_740990637_n

 

How Do I Simply?

This perplexing puzzle game will have you busy for hours. The aim is to change all of the tiles to red. Sound easy? You sure? I don’t think so.

How Do I Simply? can be found here.

983340_449904408439514_1195744818_n

Done, With time to spare.

Posted by
Monday, April 29th, 2013 2:32 am

Our game, Adventures !inColour is finished!

You must fight potato colour lords in the hope of bringing your precious world back to grey-scale.

Here are some screenshots:

ss3

ss2
ss1

You can get the source code here.

Game almost done!

Posted by
Sunday, April 28th, 2013 10:52 am

Our jam game is going pretty well, base game is working, all main entities are also,
tomorrow we will finish up on the main boss code and do some more tweaks. Its 3am here now, zzzz.

You can play the latest build here.

asd

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