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ludum dare so awesome!
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This is the fourth time I’ve participated on a Ludum Dare, but the first going solo. It was a big challenge as I would have to make everything and I wouldn’t have the support of an awesome team.
First Day

beer beer beer bere brre beretb mdsamda bwqe IDEA!
The first night I was preparing myself with some beers and something to eat, just anxious about the theme. Once the theme was announced I was a bit disappointed, I wanted afterlife to be the chosen one, but at the end an artist is formed by challenging him self.
I spent about 5 hours trying to figure out a game, I made a lot of prototypes which at the end I discarded. Finally I decided to use a very old idea I had, even before I could actually program. I thought the mechanic was very minimalistic, so I just went for it.
The result of that first 4 hours was this :
http://shin.cl/ld26/
A very simple version of my actual game which had the core mechanic.
Second Day
The second day was a bit easier for me as I already had an idea, now it was just about polishing and adding more features, at least that’s what I thought first.
As the hours passed I was getting  a more robust game, I’ve already added some new levels ( you could actually play with more than just 1 core ) and a couple of effects ( particles and some reduction affect on the cores ).
At the end of the day I just decided to submit my game to ludum dare, saying “yeah it’s playable” plus I thought It would be great to get some feedback before the deadline.
This was the first version of the game I submitted:
http://shin.cl/ld26/02/
After that I just went to bed wishing the best for my game.
Third Day
After sleeping 4 hours I decided to watch how my game was doing on the comments. Great ideas as many errors and ideas were mentioned. I was skeptical about making does changes, but after more comments I noticed it was mentioned very commonly. Then it’s when I decided to just make the changes and added moving cores, this was the result:
http://apps.monkeycoder.co.nz/249/1/html5/MonkeyGame.php?width=800&height=640
I needed to give my game a name, so I just looked at my cat and thought why not call it like him. I like my cat!

origin of the name!
Last Day
The last day I only slept for 3 hours. Fortunately my friend, with whom I am developing indie games, told me to take the day to recover myself. I didn’t do that so I decided to keep working on the game. With just 10 minutes left to submit my game I sent my final version which included a couple of fixes and more enemies. I thought that would have made it a better game.

giffin’
The Good
I really liked making a game all by myself, I felt I could do anything I wanted.
I could finally do  a game I wanted to do for a long time.
I believe the mechanic is very solid.
The Bad
I really wanted to expand the gameplay, after a while it gets a bit boring.
Very disgusting source code which had so many bugs.
I wish I could have added better graphics.
I wish I’ve had more time so I could have added more type of defense.
If you haven’t played my game please do, if you could rate it that would be awesome too. My cat would love you for that!
http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=13148
Thanks!
Felipe