About ilijabc

I love game development. It's my hobby since my first lines of code.

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This war takes too much time!

Posted by
Sunday, July 31st, 2011 12:18 pm

OK, I didn’t finish everything that I planned but at least it is good for a preview demo. Most time I was working on battle control and some simple AI. So there are no 3D tanks nor buildings, for now…

I will submit it as is tonight, just a few more bug fixes.

My idea is to make a 3D RTS game where users will be able to import there own custom units in the game (pixel art sprites with 4 directions and few animated frames). I will continue to work on this, definitely…

Some kind of first C&C clone in 3D

Posted by
Friday, July 29th, 2011 12:09 am

Hi everyone, I didn’t participate LD some time but I hope this game will find it way on miniLD28 list.

This is what I have done yesterday.

I have used my previous LD engine. It is pure C++/OpenGL (GLFW). Graphics consists of 2D sprite units and 3D terrain. I have used some free sprites from net for soldiers. For now, player can select units with mouse and issue move command. My plane is to finish soldiers shooting each other and maybe to add some 3D tanks.

There’s no way I’ll make any good RTS AI in such a short time, so enemies will be some static soldier camps that player will have to eliminate.

That’s it for now.

 

 

Me also…

Posted by
Monday, December 13th, 2010 6:53 am

I’ve done some game for miniLD21, but this will be my first compo. I’m excited, hope the theme will suit me but I will participate whatever!

Using: C++, OpenGL, glfw, Code::Blocks, Paint.NET, Audacity, sfxr. Depending on the theme, maybe Box2D.

Good luck to everyone and may the force…

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