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Room Escape Escape

Posted by (twitter: @rkktkk)
Wednesday, December 14th, 2016 10:35 am

And again, taking part in Ludum Dare was very exciting!

Our team was rather small: only me (concept & audio design) and supr, who created the graphics and did the programming part.

The game we made, Room Escape Escape, is a deconstruction of the room escape genre and at the same time a tribute to it. It also pays hommage to Toshimitsu Takagi’s classic room escape games, such as Crimson Room.

Play and escape the Room Escape itself!

Room Escape Escape: final steps

Posted by (twitter: @rkktkk)
Monday, December 12th, 2016 6:49 pm

The submission time is very close, but only now it’s finally clear how the game should end. Well, better late than never!

Glitch Escape

Posted by (twitter: @rkktkk)
Sunday, December 11th, 2016 7:29 am

We are working on a game that is intended to be a deconstruction of the Room Escape genre (which I used to like a lot).

By now, we can boast some really cool glitches 😀

shapeshifting world

Posted by (twitter: @rkktkk)
Wednesday, April 20th, 2016 3:15 pm

Wow, we’ve done it! Don’t Look at Me still needs to be polished, but it’s here, and that’s great! Ludum Dare was a wonderful and exciting experience – I will never forget that feeling I had when we submitted in almost the last minute :)

As for the game, it’s a bit pshychedelic, but that’s the point, and I hope it communicates the mood it was intended to communicate. Give it a try – see what it means to live in an insane, constantly shapeshifting world. Any feedback would be GREATLY appreciated.

Don’t Look at Me (coming soon)

Posted by (twitter: @rkktkk)
Monday, April 18th, 2016 12:57 pm

Our game, Don’t Look at Me, is coming soon (of course, if we manage to finish it in time), and it’s going to be quite strange! Check out these crazy shapes created by supr:

For me, it’s not only the first Ludum Dare game, but it’s also the first game EVER, so I’m very excited.

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