About Iggy Zuk (twitter: @IggyZuk)

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Ludum Dare 23

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Good lesson.

Posted by (twitter: @IggyZuk)
Sunday, December 15th, 2013 5:17 am

I should really make a platformer next time :/ strategy and interactive systems are hard to work on and even harder to balance. I am now exhausted to work on it any longer.
But fear not, I leave you with a video.

The game idea is that you can only have one system running e.g. Only miners, only turrets or only base(which heals near by units and buildings).

Still no graphics? We’ll see..

Posted by (twitter: @IggyZuk)
Sunday, December 15th, 2013 1:33 am

Have not done a single graphic, but I guess I like my games functional first of all.

ss (2013-12-15 at 08.28.31)

Harvesters – Nom nom nom!

Posted by (twitter: @IggyZuk)
Saturday, December 14th, 2013 6:39 pm

Got something going, soon enough the theme will become relevant :)

Sketch

Posted by (twitter: @IggyZuk)
Friday, April 26th, 2013 10:27 pm

After 3 hours, of thinking and sketching and more thinking, I might finally have a rough idea.
Icon based RTS with connecting energy paths, sort of how “The Space Game” does it.

(Bottom right)

SNV12968

Am I missing anything?

Posted by (twitter: @IggyZuk)
Friday, April 26th, 2013 11:02 am

I was never more ready for another LD.

Work

I’m also in.

Posted by (twitter: @IggyZuk)
Thursday, April 25th, 2013 7:51 pm

Since everyone is doing this, I thought I’d make a post saying I’m in this year again.

And as for my tools.. Oh I choose you!..

FlashDevelop!
Starling!
ProMotion!
Gimp!
TexturePacker!
Renoise!
Audacity!

lets_do_this

Greed Wars

Posted by (twitter: @IggyZuk)
Friday, May 4th, 2012 8:03 am

Hello Comrades, I’ve decided to have a little self promotion for my little jam game by making a small video.

Play Here

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