Ludum Dare 36
The Theme is:
Ancient Technology
The Compo ends in
Solo, from scratch, with source, in 48 hours.
Submission Hour ends
Compo Submission Hour! Submit now!
Feedback Friends
Give and receive feedback on your game
The Jam ends in
Solo and Teams, relaxed, 72 hours.
Submission Hour ends
Jam Submission Hour! Submit now!
LD36 has ended!
Well done to everyone who took part.
1912 Amazing Games!
Ludum Dare 36
August 26th-29th, (Starts: Aug 27th 01:00 UTC)
Suggest a theme!
Theme suggestions for LD36 now open
Slaughter coming soon
Theme suggestions for LD36 now closed
Theme slaughter!
Separate the good themes from the bad ones
~ v o t e n o w ~
Theme Voting
Log in and choose the theme for LD36!
FINAL ROUND
Judging ends in
Click here to start
Submission Hour ends
Submission Hour! Submit now!
Submission Hour ends
Compo Submission Hour! Submit now!
Ludum Dare 34
Coming December 11th-14th Weekend
October Challenge ends
Make a game – Take it to Market – Earn $1
The Jam ends in
Solo and Teams, relaxed, 72 hours. Submit here!
The Compo ends in
Solo, from scratch, with source, in 48 hours.
Theme Voting
4 Rounds of voting, new rounds every day! The top 20 themes will be your Final Round!
Ludum Dare 34 Results
See the winners!
LD 35 (Apr)

Future

Mini 70 (Sep)

Ludum Dare 36

Real World Gatherings

Wallpapers

Warmup Weekend

Tools

Rules

The Ludum Dare 32 Theme is: An Unconventional Weapon
Keep working until the deadline! Submission Hour begins soon! An extra hour to submit your game!
Submission Hour! … more or less. Just get your game submitted. Sorry about the server problems!
Theme: One room | Submission Hour for the JAM ends in: | Judging ends in:
Theme: One room | Judging ends in:
Submission Hour! Submit your Jam games now!
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#ludumdare on Afternet.org) for the
Theme Announcement!
Thanks everyone for coming out! For the next 3 weeks, we’ll be Playing and Rating the games you created.
You NEED ratings to get a score at the end. Play and Rate games to help others find your game.
We’ll be announcing Ludum Dare 36’s August date alongside the results.
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Already a new ld, and we’re in!
It’ll be me and a friend, so the jam, even with 72h it’ll be short but we’ll try 😀
We’ll use HaxePunk.
Good luck everyone 
☃
My fourth ludum dare,
as usual I’ll use HaxePunk.
My goals for this time:
– put more emphasis on graphic
– try to stay in the compo and not miss the 48h deadline
– to not do the level design at the last minute
Well we managed to complete our game,
there is a lot we didn’t have time to include but there are all the required parts.
So I’ll put this in the success category and see you next time 😉
I’m in for my third LD and I will use haxepunk.
Good luck everyone 
Hi,
LD 28 will be my second, I hope to make a more finished game than last time 
I’ll use haxepunk, pinta, sfxr and tiled.
Good luck to everyone !
I’ve submitted my game!
Coding went more or less as planned,
art went quite well considering my poor artistic skills,
but level design was way harder than I had imagined.
So it’s not extraordinary but at least it’s complete 
My entry.

I added “better” graphics, my art skills are limited ^^
but I don’t find it too much ugly … so it’s better than nothing 

There is 12h left, I still have some things to code and then there’s level design to do.
Well this is the end of work today for me, almost finished coding gameplay.
Tomorrow I’ll make the level design and improving (read adding (read trying ^^)) art.
Should make the deadline.

Not completely fan of my gameplay idea yet, but started prototyping.
Can’t waste time 

Finally ready to start working (10am in france)
and … I have no idea.
Time to start brainstorming!
Hi everyone,
this will be my first ludum dare,
never tried making a game in 48h so not sure how that will turn out but I’ll try 
Language Haxe
Framework Haxepunk
IDE Geany
Graphics Pinta & Inkscape
Sound Sfrx/Bfrx & Audacity
Map editor Tiled
Music Autotracker