When you use your unconventional weapon, this happens . . .
About Joe Williamson (twitter: @JoeCreates)
Recently graduated with a CS degree from York. I like making games, music, art and magic.
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on January 9, 2016
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I have a lot on at the moment, not least finishing another mobile game, but I assure you I will return to my LD games to develop them considerably. Here’s what I currently have in mind for each of my entries.
Mine Explorer (LD29)
With Mine Explorer, I will be taking only the basic premise of delving down through small rooms with traps and monsters, but completely re-themed to involve an adventurous panda. Makes sense, right?
Spiral Wings (LD31)
I will be turning Spiral Wings into an arena dragon dueling game. You will be able to customize the look and ability of your dragons. I will, of course, be remastering the graphics and adding multiple area in which to do battle. Earlier today I made the dragon at the top of this post, which is maybe a candidate for title screen art?
Sinister is the one I have the biggest plans for, and is thus at the end of the list of what should be slightly smaller projects. I can’t say too much right now, except that it has a big story and (I think) a pretty cool mechanic, and the art will be considerably better than in the rushed LD version. When it is a little more developed and I have my other projects out of the way I am considering seeking crowdfunding to be able to develop it properly. This won’t be for a while, but it will happen!
With Ludum Dare fast approaching, I decided to make a little theme tune for it!
Special thanks to Sam Twidale (@Sam_Twidale) for compiling gameplay clips!
Games featured in order of appearance:
Chipset-0 by deepnight (LD30 48hr)
Superdimensional by PixelMind (LD30 48hr)
Fluid Perspectives by Jezzamon (LD30 48hr)
One Arrow by 5elephants (LD28 Jam)
Schrodinghost by Carduus (LD30 Jam)
Emily Escape! by avaki (LD27 48hr)
Lucid by fisholith (LD30 Jam)
Ripple Runner by DDRKirby(ISQ) (LD29 48hr)
Sinister by Joe Williamson (LD30 48hr)
Evoland by ncannasse (LD24 48hr)
Beneath the Cave by feiss (LD29 48hr)
Gods Will Be Watching by GreyShock (LD26 Jam)
The Sun And Moon by Managore (LD29 48hr)
Hot Diggity by DragonXVI (LD29 48hr)
Heaven or Hell by EMAK (LD30 48hr)
McPixel by Sos (LD21 48hr)
Last breath by deepnight (LD22 48hr)
Dude, where’s my planet by Zamando (LD23 Jam)
Metagun by Notch (LD18 48hr)
Who knows . . . perhaps it was too ambitious to try to create a Halloween game two weeks before Halloween? Come October 31st, we had a rough but “finished” game, but boy did we underestimate how much effort it would take to actually get it on stores.
Rather than rushing out a broken, unbalanced game, we decided to give it a little more thought and care. Since officially failing the October challenge, we fixed a tonne of bugs, improved the balance, added a bunch of crazy easter eggs, leaderboards, and prepared it for submission to google play, the apple app store, the amazon app store, and a flash web build. (Got to love haxe!)
And at last, one month late, Werewolf Tycoon is available for free on Google Play! (http://joecreates.co.uk/werewolftycoon) Submissions for the Amazon and Apple app stores are pending review, but all the actual work is done.
It feels great to complete something, and Ludum Dare really helps provide the extra motivation to do that. However, if like us you fail to meet a deadline, do not give up! After all, deadlines are more what you’d call “guidelines” than actual rules. Or is that the pirates code? I forget.
Oh, and of course . . . I’m in!
I’ve just launched my new website/blog, and for my first post, I decided to compile a list of some of my favorite Ludum Dare 30 games so far.
You play a hungry cat in a wibbly-wobbly-quantumy-wantummy superstate of being alive and dead at the same time. Or something. If you are observed, your wave function collapses (which is bad, by the way). You must creep along the floor without being seen by your owner, with the help of your quantum ghost cat powers.
This is a rather weird one, but I had to put it in this list because I really love the art style. That, er . . . lama? The way it moves is hypnotizing. As far as I can tell, the world goes on forever and becomes progressively more dangerous (and pretty).
You play “Chipset-0”, the mechanized maintenance unit. You must manipulate power cells to plug humans back into the system. Honestly, I have no idea how deepnight can keep doing this kind of thing in only 48 hours. It looks beautiful, with incredible detail in the particles, lighting, physics . . . Completely insane.
I’m a sucker for roguelikes, and this one is astonishingly complete for a 48h jam entry, with consistent graphics and nice music. Jump through wormholes, gather resources, and connect planets to unlock new tech. Can you find your way home?
Made by the previous overall winner of Ludum Dare, HopSlide is one game masquerading as two. One is a platformer in which you must search for letters and various colored zones, the other looks like a puzzle game, and they are both closely related!
NECLiD is an interesting take on the classic Sokoban game. As in the original, the player must push crates onto targets before reaching the goal, however, it soon becomes apparent that the levels are impossible. Then, with a shift into the other plane, the world breaks apart and new tiles appear, with a new character to help solve the puzzle.
NECLiD is well rounded, with cohesive art, music, animation and level design. My main issues are with the controls (give me arrow keys, please), and the slow movement speed, but overall this is a very impressive 48h entry!
Yeah, that’s what I thought.
This list is by no means exhaustive, so not all of my favorites are here, and 100 games is barely a dent in the 2500 game hoard of LD30 entries, but it’s a good start, right? Also, be sure to check out my (very short) 48 hour entry: Sinister.