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Pi Day Jam!

Posted by
Friday, March 13th, 2015 9:10 am

Just a quick post in case you happened to be bored this weekend! I’ve put up a #PiDayJam on itch.io for us to celebrate the irrationality of the famous number.

Theme is Pi (or pie!), of course. Make a game of any sort and do something with circles or something! 7DRL got you busy? Put some circles in it (I won’t tell that it wasn’t for this jam if you don’t)!

Starts 3/14 and “Ends” 3/15 (submissions open through 3/18).

Come chat with me (us?) in #piday on irc.esper.net!

Also, I’ll be streaming my game development on Twitch. I hope to see everyone else doing it too!

 

 

Don’t know if in.

Posted by
Monday, August 18th, 2014 1:44 pm

I’m not getting any extra time off, and I’m sure there’s a “honey do” list that will show up, AND if I’m not mistaken there’s a birthday party this weekend.

Ah what the heck I’m sure I can squeeze something out in a few hours.

Engine: Either Stencyl, or Node.js, depending on what I decide to do.

Art: GIMP, Inkscape, Blender3D, photography, or Notepad++

 

Good luck everyone!

Progress!

Posted by
Saturday, April 26th, 2014 1:33 pm

More work has been completed!

  • Movement
  • Doors (mostly)
  • Some art.

Something’s wrong.

No time to talk!

Posted by
Saturday, April 26th, 2014 5:54 am

First screenshot. Direct from Stencyl to your screen; behold!

It's a picture, sorry.

A motley cast of characters. Whose that with the Elvis cut on the left?

Hectate’s in!

Posted by
Sunday, April 13th, 2014 8:22 am

Oblig post for the participants.
I plan to use the following software tools:

Stencyl
Inkscape and/or GIMP
Blender3D, possibly (trying out animated 2D characters)

I’ll probably also be using some timelapse software and GifCam as desired.

Cheers!

I’m in!

Posted by
Tuesday, December 10th, 2013 6:30 pm

So the vacation time I scheduled for LD48 isn’t happening, but I’m not going to let that keep me from creating something at least. This is the first time I’d planned to participate fully and I’m not going to not participate in some form just because of a little work.

Engine: Stencyl (version undecided)

Graphics: GIMP, Inkscape

Sounds: SFXR, mic

Music: None, or cgMusic.

Bodyguards and Assassins – Chess “variant”

Posted by
Sunday, April 28th, 2013 2:23 am

I had a little time tonight – not enough to make a video game but enough to try out a few ideas. I was thinking of ways to reduce Chess to a more minimal experience and I decided to try taking out pretty much all of the “special” pieces and see what could be done with just pawns. A little more brainstorming resulted in this: Bodyguards and Assassins.

Bodyguards and Assassins

Rules and starting positions for Bodyguards and Assassins

So the above image sums everything up for you. If you want to give it a go, there are a few options for you:

  1. Find that chess set buried in the closet or at your parent’s house.
  2. Get the Inkscape-made SVG file of the above image and play by moving the pieces around.
  3. Download a greyscale Print-and-Play version of the game and rules, also available as either a SVG file or PNG file.

Both versions above include additional pawns (the usual 8 total per color) in case you want to try a customized game with additional units. I didn’t make icons for the other standard chess pieces, but I’d be curious to hear of any “house rules” ideas that utilize them (I hear the Queen can be seductively dangerous as an Assassin ;-D ).

Feedback and opinions are greatly appreciated, enjoy!

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