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I’m in?

Posted by
Friday, August 21st, 2015 4:44 pm

Again?

Is this considered spam yet? Or is it still half-heartedly obligatory?

I’ll probably use Node + web browser, or maybe SDL+OpenGL and one of C/C++/D.

Have fun everyone :)

I’m in

Posted by
Tuesday, December 2nd, 2014 4:59 am

Hope I don’t break my streak

I’m in

Posted by
Wednesday, August 20th, 2014 9:55 pm

That’s all

I’m In

Posted by
Saturday, April 19th, 2014 7:49 pm

That’s all.

I’m In

Posted by
Sunday, December 8th, 2013 10:53 pm

I’ll try.

My game

Posted by
Sunday, August 25th, 2013 9:30 pm

Submitted earlier, though I should post a link

 

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=1900

I am in

Posted by
Monday, August 19th, 2013 2:39 am

Or I will try to be, again. Probably using:

D programming language (D2; gdc 4.7.3; phobos; gdb)

OpenGL 3.3

Blender 2.68

GIMP 2.6

SFXR/BFXR

I hope I can submit a finished game this time. I only submitted anything once before after trying many times to make the most of my 48 precious hours, and it only ended up having about 30 seconds of content!

Declaration of Ludumpendence

Posted by
Sunday, April 21st, 2013 10:35 pm

I’ll try to create a game for this LD48 compo. I might use any of these depending on what I want to do:

Javascript, 2D canvas

Javascript, WebGL

C or C++, gcc/msvc, SDL, OpenGL, OGLCONSOLE

C or C++, gcc/msvc, SDL, SDL_Console

If I use C or C++, I may use ENet if I think I can squeeze in multiplayer, but I doubt it. I can build binaries for GNU/Linux and recent-ish versions Microsoft Windows, I think. I will release the source code so users who don’t have a binary can try the game if they want.

If I think I can squeeze multiplayer into a Javascript game, I’ll use either Node.js or APE for the server.

I’ll probably use sfxr, GIMP, Grafx2 for sound and graphics.

Submitted, and Won

Posted by
Sunday, December 16th, 2012 7:05 pm
My game is better than Black Ops 2

Black Ops 2

Black Ops 2 sucks. Play my game instead.

 

Declaring Intent to Enter

Posted by
Friday, December 14th, 2012 12:06 am

I’ve declared intent to enter about four times before. Never finished a game and submitted! Always had fun. Here I go again!

I’ll be using vim, mercurial, sfxr, gimp, and probably WebGL and WebSockets. I might try to do 3D with Blender, and I might try to run a Node.js game server!

Question: BitCoin?

Posted by
Friday, April 13th, 2012 10:24 am

General question for everyone: Does anyone in the community use BitCoin?

(Also, does this WordPress install support polls?)

Also, I hope to submit my first entry this time!

I’m in!

Posted by
Friday, December 16th, 2011 9:05 am

Again! Still have never submitted an entry but made many attempts… maybe this time!

Best Way to List LD19 Entries

Posted by
Friday, December 24th, 2010 3:23 am

Maybe.

I wanted to easily access a list of games that were available to be played on Linux. So I wrote this userscript at the behest of LegacyCrono in #ludumdare.

You need Firefox and Greasemonkey for this.

http://userscripts.org/scripts/show/93455

When you visit this page, it will be … better.

http://www.ludumdare.com/compo/ludum-dare-19/?action=misc_links

And you can trust this script doesn’t just vote up my game because I failed to submit one… again :\

What different sorting algorithms sound like

Posted by
Sunday, August 22nd, 2010 1:15 am

http://www.youtube.com/watch?v=t8g-iYGHpEA

Don’t forget to turn on speech recognition! Enable “CC,” then get the CC submenu, and choose “Transcribe Audio (BETA)”

Time Limit

Posted by
Thursday, August 19th, 2010 12:22 pm

I’m also curious what you guys think about themes like “time limit” getting voted so far down. I think working within boundaries helps people be creative and a theme like “time limit,” I think, forces designers to be creative and allows a lot of flexibility. What do you guys think?

Also: I tried to complete on time for LD7 and LD17 but failed both times. Let’s hope the third time is the charm!

sfxr get!

Posted by
Wednesday, August 18th, 2010 12:47 pm

Download, compile, and run sfxr with a simple command!

curl http://www.drpetter.se/files/sfxr-sdl-1.1.tar.gz | tar xz && make -C sfxr-sdl-1.1 && cd sfxr-sdl-1.1 && ./sfxr

Requires SDL

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