About CScribes (twitter: @CScribes)

Hello world! Not much to me but hot air and big dreams.


Ludum Dare 32
Ludum Dare 31
Ludum Dare 27

CScribes's Trophies

You are a very supportive Awesomebunny! Thanks!
Awarded by Jod
on August 26, 2013

CScribes's Archive

Every Year

Posted by (twitter: @CScribes)
Wednesday, August 19th, 2015 6:37 pm

Ludumdare never fails to sneak up on me haha!

Almost There~

Posted by (twitter: @CScribes)
Sunday, April 19th, 2015 10:01 pm

KNIGHT is getting closer to completion “)




Posted by (twitter: @CScribes)
Saturday, April 18th, 2015 10:33 pm



Menus and sprites coming along!mmmockup2 pausemm helema

Mirror Mirror On the Wall

Posted by (twitter: @CScribes)
Saturday, April 18th, 2015 1:53 am

LDJAM32_Girl_Sketch Photo Apr 18, 12 44 31 AM Photo Apr 18, 12 39 47 AM Photo Apr 18, 12 37 30 AM Photo Apr 18, 12 30 18 AM


From newest to oldest sketch. Our weapon, an enchanted mirror. Still working on the theme but it won’t involve cute dear!

First Ideas

Posted by (twitter: @CScribes)
Friday, April 17th, 2015 8:25 pm



image image


First ideas! Brainstorming with the rest of the team soon. I anticipate a lot of funny, weird, entries this go around!

3 hours to go!

Posted by (twitter: @CScribes)
Friday, April 17th, 2015 4:56 pm

Till show time. Excited to jam again with the other guys. Tiny self portrait to get ready for sketching haha


Ex Nihilo – Post Mortem

Posted by (twitter: @CScribes)
Friday, December 12th, 2014 12:04 pm


Fiah would like to thank those who got him back home! So far we’ve received a lot of useful feedback and I think y’all for playing/rating. As always, comment with your own game and I’ll be happy to return the favor if I can run it!

Seeing as I served  as minor role in a bigger team for once, I’ll make a mini assessment of what I contributed!


  1. I provided the majority of the ideas behind the game
  2. Got the art done early
  3. Stayed in touch


  1. My art still needs a lot of improvement, especially when it comes to shading and the like.
  2. I could have designed the enemies better. We wanted to keep it on a smaller scale but, if we get the chance to, I’d love to execute some of my bigger ideas for new levels.
  3. I could have made an effort to make more art in general but didn’t.

Could Have Been Better:

  1. Communicate… Communication. Communication! Not really any ones fault but, seeing as only one of my team members spoke any English, it was hard for me to know what was going and and when to do what needed to be done
  2. Play testing. Not really my “duty” but, I should have communicated that the controls were a little wonky before uploading. I tend to keep trying till I beat my own games, then forget minor things like this or the need for a quick restart as I can clear it in under a minute now >>”
  3. Panic near the end. As always, I overlooked something minor and almost missed the submission window. Thankfully the team leaders friend saved us haha!

Hope to jam with these guys again soon. Thanks LD community for another great year!

Shine Bright

Posted by (twitter: @CScribes)
Sunday, December 7th, 2014 11:55 pm

We were able to finish our game in time 😀 Do check it out! After some much needed relaxation, I’ll be sure to rate and play a whole lot of games!! Good luck those still working, condolences to those who dropped, and a high five to those who made it~ Night all.






Fading Out…

Posted by (twitter: @CScribes)
Saturday, December 6th, 2014 7:20 pm






Made an ornament for my mini-tree. Thought it might console Unicode snowman people haha

I’m wrapping up my first night of jamming with some pictures. We’ve settled on three levels, two types of enemies, and our main characters design. Night all!






Gathering Some Kindling

Posted by (twitter: @CScribes)
Saturday, December 6th, 2014 10:10 am

Our team leader made some images to brainstorm! The blocks are pulled from the web though. We’re gonna go with the little blue fire light theme. I’m working on making the flame and sketching some potential enemies. I named the little dude Fia for now. Maybe little water pockets with water tentacles jutting out? Maybe little tornadoes? Adding narrative? Who knows, it all depends on the animator/programmer haha!Fia Photo Dec 06, 11 04 49 AM IMG_06122014_014917 IMG_06122014_014821 IMG_06122014_010438 IMG_06122014_010410

A Flicker of Light in the Darkness

Posted by (twitter: @CScribes)
Friday, December 5th, 2014 11:10 pm

So Ludum Dare 31 has kicked off and I’m excited to see what we can pull off :) Things are heating up over here~ First time I did Ludum I flew solo and it resulted in a horrible first game but, a game nonetheless. Couldn’t finish the mini-jam theme about sharks a while back, so hopefully this will be my second successful dare.

This time I’m working in a team and am excited. Our concept so far is a little firelight that uses a “blink” like ability to illuminate a small circle of light around them. My sketches so far are of genie like characters and mustached flames. I’m not sure if we’re going to make it a single screen going vertically or not. Our team leader says he drew inspiration from “Unfinished Swan” so we’ll see where this goes 😀 Goodnight for now!



FINS or The Metaphorical Shark Game

Posted by (twitter: @CScribes)
Friday, November 1st, 2013 8:42 pm


So we’re doing it! I’ve finished the outline and started a sprite for this thing. As always, because my mind loves to over complicate everything, this game will feature real sharks and metaphorical ones legasp! Will be using Ren’Py and yup. Now to sleep and get back up to write-edit-draw-cry-collect-program not in that order of course ^^

Title: FINS

Synopsis: It’s 2046 in an average coastal town, and Anna-Marie thought she’d be spending her break partying it up in warmer waters. But, instead, she finds herself in a den full of cold-blooded lunatics. Because of one, minor, slip up involving letting her best friend alter a grade, resulting in her owing him big time for it… Anna-Marie has to dig up some dirt on the local big bad business in town if she doesn’t want her professor blowing a gasket. The only problem is that snooping around in a major corporations graveyard is never a good idea, and when she stumbles upon some very big and very, very illegal information, Anna needs to think fast unless she wants to end up sleeping with the fishes!

Annamarie 1.0
Anna-Marie Gutierrez: A young freshman in college overwhelmed, under-employed and suffering from a severe case of apathy. Due to an ‘incident’ involving her best friend fudging a grade for her, she has to uncover dirt on Tributary Inc. and finds herself way over her head.
Logan Cho: The resident all-around activist and genius in the making, he’s passionate about uncovering all the dirty deets on Tributary Inc. and publishing them up anywhere and everywhere he can.
Experiment F-2V or Fien: A highly, highly illegal Splice Anna-Marie encounters while uncovering the Inc.’s secrets. Splice being a slang term for humans genetically crossed with another species. In his case, you guessed it, a shark.
Big White: A local loan shark and small town gangster, that is working in step with Tributary Inc. to cover up what they don’t want to be known to the public. Is harassing the Gutierrez family over past due loan payments.
Tributary Inc.: A shadowy, international organization that participates in some highly unconventional activity behind the mask of a family-friendly corporation.

Sharks, Sharks, Sharks– Oh my!

Posted by (twitter: @CScribes)
Friday, November 1st, 2013 9:32 am

Can’t wait to play all these shark themed games! I wonder if anyone will make one that’s not a great white? Or not have a physical shark at all…? Who knows, I’m more worried about making one myself haha. And seeing as Jaws scarred me for life, it’ll be an interesting ride ^^


Posted by (twitter: @CScribes)
Thursday, August 29th, 2013 3:54 pm

The Link.

Minor bug fixes, etc.

My earnest advice and goal for next time is to have a working demo BEFORE the time limit is up! This way I don’t cause so many inconveniences when I have to keep re-uploading. Hope you check it out! Report any problems and i’ll get on it asap. I run on a windows so if one appears on another system, do let me know so I can run some scans :)

Have a smiling Darla while your at it.
Darla Waist Up SO

Bun Out!

Post Mortem and Updated File for THE WHiTE ROOM!

Posted by (twitter: @CScribes)
Wednesday, August 28th, 2013 5:22 am

Version 1.1 is up! The bugs should be fixed… i’ll upload a 1.3 after school just in case though.
The link: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=27229

Short and sweet PM here we go!

What went well:
Coding: Actually figured most of it out on my own!
Finishing: I got it in on time!
Collecting assets: Got a lot of SFX, Music, etc. packed in there!
Story length goal: Topped my max word count!

What didn’t go so well:
Art: I was so focused on coding that I neglected this.
Theme: Though it’s there, I feel I could have done so much more with it.
Plot pacing and general cohesion: It’s a bit more than a little random at times. And I had to keep cutting to keep my thoughts in order.
Coding: Dear good God it’s still a little wacky for some stuff and it generally had me in fits.

It’s a ten second celebration! Now with pizza!

Posted by (twitter: @CScribes)
Monday, August 26th, 2013 3:31 pm


Celebratory pizza anyone? I’m feeling oh, so, good having finished my first jam! The finished product isn’t the best by a long shot but, hey, I made it! You made it! Everyone who made it gets a slice ^^ Heck, even if you didn’t make it, here’s a slice for attempting this madness.

Sunshine or, in my case, freak storms in life and in nature, aside,… it was a wild and fun–fun–fun, ride!

Here’s the link: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=27229

Please do check it out if you can and see if it suddenly crashes or not so I can get on that! It’s my first VN project I’ve released into the web and I programmed it alone (Is a artist and sub-par-writer under pressure here usually) so, do excuse me if it’s just one, big, bug!

I dared and won! Now to sleep, eat and get back to my schooling. *stuffs face and hands y’all some*

Bun is out right before the count! Well, until the morning when she fixes all the mistakes.

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