About harusame (twitter: @h4ru17)

French developer


Ludum Dare 37
Ludum Dare 24
Ludum Dare 22

harusame's Trophies

harusame's Archive

One Push Man

Posted by (twitter: @h4ru17)
Monday, May 1st, 2017 7:59 am

You want to see how a slime use a shovel ?

Try ‘One Push Man’ , the compo entry for my 4th Ludum Dare ūüėČ


Link : https://ldjam.com/events/ludum-dare/38/one-push-man

The best score is currently 103pts  !


PS : If you leave a comment on my game page, I¬†will play and rate your games ūüėČ

Magic Panic

Posted by (twitter: @h4ru17)
Monday, December 12th, 2016 11:38 am

My compo entry for the LD 37, I hope it’s a fun game :)

Wanna play the bad guy ?

Link : http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=7308

Good game ūüėČ


I’ll write a post mortem in a few days.

I need a title for my game.

Posted by (twitter: @h4ru17)
Sunday, December 11th, 2016 8:45 am

Hey, a new gif is better than words :

You are the bad guy !

Posted by (twitter: @h4ru17)
Saturday, December 10th, 2016 2:15 pm

Hello everybody,

I work on my game for fiftheen hours.

You ar  an evil wizard who  defend his dungeon against many adventurers and other soldiers who come to beat you.

A gif :


(Made with libgdx)

I’m In !

Posted by (twitter: @h4ru17)
Tuesday, December 6th, 2016 3:27 pm

Hi people !

I am for my third participation after a break of a few years.
I am a french programmer (De Nantes if there are neighbors here ^^)


Tools : 

Programming : Libgdx, Eclipse, Java

Graphism : Photoshop

Sound : maybe bfxr

Music : probably bosca ceoil

Other : Tiled if needed


Pasazh – Post mortem

Posted by (twitter: @h4ru17)
Tuesday, August 28th, 2012 2:10 pm

For my second LD in compo, I created Pasazh, an action/rpg/adventure like Zelda. It was a little too ambitious for only 48h but I tried.
I used Tiled Map Editor for level design and I programmed it in Java and used slick2d.

What Went Right :
– Graphics, satisfactory for only 48h even if the hero sprites are not very beautiful.

– Level design, I think it’s rather good, I created 19 maps and they are not bad.

– Gameplay / code : satisfactory even if I did not have enough time to create all the features I wanted.

What Went Wrong :
– TitleScreen : no time to create a good titlescreen :/

– Enemies : I wanted to create a boss and more enemies, in particular under water but no time.

– Music and sound effects : they are bad but I don’t know how to compose a good music and I don’t control Bxfr.
My game :



erf, pictures are resizing :/

(PS : sorry for my bad English)

Harusame – progress 01

Posted by (twitter: @h4ru17)
Saturday, August 25th, 2012 1:10 am

First progress for my second LD ^^ I create an action/adventure game like zelda with a little world map.

Attack with fireball :p

LD 24 – I’m in !

Posted by (twitter: @h4ru17)
Saturday, August 18th, 2012 5:34 am

I will partecipate  at my second LD !

Language : Java

IDE : Eclipse

Librarie : Slick2D

Map editor : Tiled

Sound : Audacity, sfxr

Graphics: Photoshop

harusame : progress 6

Posted by (twitter: @h4ru17)
Sunday, December 18th, 2011 8:12 am

4th level :

Harusame progress 5

Posted by (twitter: @h4ru17)
Saturday, December 17th, 2011 8:44 pm

Ulgy “ghosts” :)

Now, sleep time ^^

Harusame : Progress 4

Posted by (twitter: @h4ru17)
Saturday, December 17th, 2011 10:49 am

My title :

Harusame : progress 3 ! Kitten \o/

Posted by (twitter: @h4ru17)
Saturday, December 17th, 2011 5:47 am

A kitten is hidding here…

Challenge accepted :)

harusame : progress 7h

Posted by (twitter: @h4ru17)
Saturday, December 17th, 2011 2:08 am

After 7h.

I’m getting tired, It is 10am here ^^’

Harusame LD22 progress 1

Posted by (twitter: @h4ru17)
Saturday, December 17th, 2011 12:36 am

Hi, it’s my first LD, very funy experience :)

(sorry , I’m french and i don’t speak english very well ;))

I create a plateforme game in a jungle with a hero like Idiana Jones in Java with AWT.

First screenshot :

I’m in

Posted by (twitter: @h4ru17)
Friday, December 9th, 2011 8:22 am

I will partecipate!

Language: Java

IDE: Eclipse

Libraries: Swing/AWT or maybe Slick2D

Sound: Audacity, sfxr

Graphics: Photoshop

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