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Enough planning already!

Posted by
Saturday, April 26th, 2014 6:34 am

Quick update – 4 and a half hours in.

Our idea is now set. You play a demon of middle management, trying to sort out the souls coming into hell, making sure justice is being done, but also that the punishment demons aren’t getting too bored. We’re going to try to keep the theme very tongue in cheek, and hopefully not offend anyone too much. For now, it’s time to stop doing concepts and start bashing Photoshop. Here’s a shot of the current artist workstation:


Hells Yeah!

Posted by
Saturday, April 26th, 2014 2:27 am

Right. This will be our first Ludum Dare. It’s 11h00 AM right now in South Africa, and if we work hard we might be able to finish a game for once. We’re going to be entering the Jam, with Ernest (programmer) and Jannie(artist/programmer).
We’re trying to rough out our concept, but we’ve at least settled on the theme: Beneath the surface… OF HELL!

So far it’s going to be a middle management simulator, where you have to keep the boss happy, and everyone else very miserable 😉

Wish us luck!

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