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Playthrough of my Compo Entry

Posted by
Saturday, September 10th, 2016 1:44 pm

SPOILER ALERT this shows you how to solve all the little puzzles.

Be sure to play the game before watching this. Here is the Windows exe: Game for Windows

Done! Reinventing the Wheel

Posted by
Sunday, August 28th, 2016 8:59 pm

I have finished my game!  :-)

Push it to the limit!

Push it to the limit!

Caveman is like Michael Douglas

Posted by
Saturday, August 27th, 2016 7:04 pm

The caveman is now falling down.

Loading Tiled maps and having collision detection for the caveman working.

Falling Down

Falling Down

Code: github.com/gonutz/ld36

Push it to the Limit!

Posted by
Saturday, August 27th, 2016 10:51 am

And nevermind the Stargate®

Push it to the limit!

Push it to the limit!

github.com/gonutz/ld36

First image on screen

Posted by
Saturday, August 27th, 2016 8:09 am

I am creating my game from scratch using the Go programming language and have finally laid the groundwork for getting the first texture on the screen.

Caveman Rocks!

Caveman Rocks!

The code is here: github.com/gonutz/ld36

If you have Go and MinGW installed, you can build it yourself with a simple double-click on the build.bat.

How can I upload screenshots?

Posted by
Saturday, August 27th, 2016 7:58 am

How do you upload screenshots in these posts?

The help tells me to click the ‘Add Media’ button, but where is it?

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