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Slowly but smoothly

Posted by
Saturday, April 21st, 2012 7:18 pm

Procrastination got a little hold of me. But things have come along quite smoothly.

I am now at the fun point of having a working engine I can now tweak.

Next up: implementing the central piece of this game.

This is what happens when the artist cancels

Posted by
Saturday, April 21st, 2012 9:55 am

So far this is pretty much what is up.

Looks pretty hopeless, but I am actually fairly confident of what I’m doing and that it is going to progress quite nicely over the next night.

There’s going to be like eggs ‘n stuff

Posted by
Saturday, April 21st, 2012 5:25 am

So I’m doing the Jam. Didn’t get the best of starts as my team mate had to cancel and I am still slightly hung over.

On the upside whilst drinking my morning coffee I was able to outline a concept, mechanic and story.


The game will be single screen and the story is a take on finnish (that’s where I’m from) creation myth.


I’ll be using ImpactJS because 1) the editor is awesome 2) browser games just reach more people.

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